Regressia

Items

This is a list of the common items. Items can only be used once, so bring along extra healing items, especially if you're going up against a boss. Books often teach spells that are vital to your quest, so it's best to read this immediatly when you find them.


Torch Value 5
Effect

Provides temporary light in dark places. Bring several with you.

Bandage Value 5
Effect

Heals a small amount of Health. Potency increases with Vitality.

Balm Value 30
Effect

Heals a moderate amount of Health. Potency increases with Vitality.

Salve Value 125
Effect

Heals a large amount of Health. Potency increases with Vitality.

GumDrop Value 10
Effect

Heals a small amount of Aura. Potency increases with Vitality.

Soma Value 60
Effect

Heals a moderate amount of Aura. Potency increases with Vitality.

Ambrosia Value 360
Effect

Heals a large amount of Aura. Potency increases with Vitality.

Mead Value 150
Effect

Heals a moderate amount of Health and Aura. Potency increases with Vitality.

Cordial Value 1000
Effect

Heals a large amount of Health and Aura. Potency increases with Vitality.

ticket Value --
Effect

Sometimes you will need to purchase a ticket to travel by boat. Show your ticket to the man by the water when you are ready to leave town.

Tome / Scroll Value --
Effect

Many ancient tomes and scrolls can be found in the three kingdoms, and they are important to your quest in many ways.

Grenade Value 1000
Effect

Deals heavy Nonblockable damage to the enemy when used in battle.

Spd.Potion Value 2000
Effect

Removes the effects of Freeze and Slow. Increases the user's current Action Points to 2*Speed. (In less technical terms, you get a couple extra turns).

Fish Value 400
Effect

This item has no purpose. See brother Thomas in Larestra to have it removed.

Pelt Value 1000
Effect

Only a low-life murdering poacher would trade in pelts.

 
Copyright 2010 IainPeregrine