Armor
Armor is the most straight forward of the equipment classes. A higher defense stat will result in less damage from enemies' physical attacks. Battle Speed is based primarily on Agility, so think twice before equipping heavy armor.
Cloth
|
Type armor |
Def 2 |
Value 10 |
Notes
|
|
Leather
|
Type armor |
Def 3 |
Value 50 |
Notes
|
|
Soldier
|
Type armor |
Def 5 |
Value 150 |
Notes
|
|
Iron
|
Type armor |
Def 8 |
Value 300 |
Notes
|
|
Terra
|
Type armor |
Def 10 |
Value 500 |
Notes
Protects against EARTH based attacks.
|
|
Steel
|
Type armor |
Def 16 |
Value 2000 |
Notes
|
|
Cloak
|
Type armor |
Def 6 |
Value 1000 |
Notes
Increases Agility by 3 points.
|
|
Plate
|
Type armor |
Def 23 |
Value 3250 |
Notes
|
|
Heavy
|
Type armor |
Def 32 |
Value 4000 |
Notes
Lowers Agility by 2 points.
|
|
Robe
|
Type armor |
Def 9 |
Value 1750 |
Notes
Increases Intelligence by 1 point. Increases maximum Aura by 10 points.
|
|
Dragon
|
Type armor |
Def 38 |
Value 4000 |
Notes
Protects against FIRE based attacks. Increases Vitality by 1 point. Lowers Agility by 1 point.
|
|
Gypsy
|
Type armor |
Def 10 |
Value 1250 |
Notes
Earns Gold with every step. Increases Agility by 2 points.
|
|
Silver
|
Type armor |
Def 25 |
Value 9999 |
Notes
Applies the Enchantment Safe at the start of battle.
|
|
Vestment
|
Type armor |
Def 12 |
Value 3000 |
Notes
Increases Intelligence by 2 points. Increases maximum Aura by 10 points.
|
|
Cursed
|
Type armor |
Def 29 |
Value 0 |
Notes
A powerful curse has been placed upon this item. Decreases maximum Health by 10 points. Decreases current Health and Aura with every step.
|
|
Aura
|
Type armor |
Def 43 |
Value 4999 |
Notes
Uses Aura as Health if current Health becomes critial.
|
|
|