| Fresh off the presses, too!
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9 |
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| A glorious game of glorious gloriousness.
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2 |
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| Pay what you want for five games, again.
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3 |
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| Over the past week-and-a-day, I've written in-depth (or, moreso than prior) blog posts about my RPG's character …
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| Right now I'm trying to hook up my xbox to my monitor. I grabbed this plug, seen as my monitor doesn't have component …
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2 |
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| Out of curiosity, if I had multiple DMB files that all had the same RSC (basically, different instances of the same …
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1 |
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4 |
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| Could we get a way to get the current world mode? In the case where we have to read/write external files, we could …
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12 |
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1 |
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| I remember someone mentioning something about rewriting one of these two libraries to cache icons. Did anyone ever …
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7 |
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| I've kept quiet for nearly a week, updating the game, fixing things, adding things, you know, the usual. Today I've …
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2 |
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| When trying to create a new folder with DM, it just tells me the directory doesn't exist, so I have to go to the …
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5 |
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| Yesterday I released my game, Doomed Dreams. I got a lot of positive feedback, a little bit of negative feedback (to be …
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21 |
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| Hiyo. As of recent, or maybe not so much, I've been getting a "Floating Point Exception" every time I try to run …
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5 |
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| I've got a game to release!
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20 |
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| This is what happens when a man dreams... of boxes.
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18 |
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| I've decided to release my set of clicking procs that I made to extend the functionality of Click(). The library can be …
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| Increased click capabilities.
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4 |
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| When we modify an atom on the map at compile time, it shows all of the modified variables in bold text in the instance …
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6 |
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| Maybe casual, maybe a bit over the top. I don't have any pixel-movement sidescroller libaries/engines, and I really …
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4 |
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| I has. Also, semi-lengthy post.
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0 |
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| For those not familiar with the actual game behind .hack, basically what it is is a world that creates and maintains …
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17 |
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| http:// www.rockpapershotgun.com/2010/07/21/ space-station-13-galactic-bartender-ep-1/ Well, isn't this an interesting …
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7 |
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| After a recent install of BYOND on one of my linux boxes, now I'm getting a 'floating point exception' whenever I try …
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2 |
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| Hi. I recently repartitioned one of my drives and installed a linux OS (fedora 13) on a small partition. I didn't …
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| In response to the open-sourcing post somewhere below this, as well as a comment on that post.
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| It might be helping BYOND.. o noes!
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| An interesting twist of events. Also, development updates.
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7 |
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| Um, is world.SetScore() supposed to fail as often as it has been for me? [Debug] SETSCORE FAILED …
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2 |
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| Right now, I'm looking at my old design notes for a game of mine. I've noticed the overworld is comprised of roughly 13 …
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5 |
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1 |
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| So, right now I'm attempting to find a way to link BYOND and IRC. What I'm trying to do, is have control over the …
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21 |
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9 |
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6 |
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8 |
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| Who's to say programmers can't do art? Blasphemy. [Warning] Lots of pictures.
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9 |
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| So, right now I'm working on some stuff that requires some pretty quick reflexes, while still requiring that I can do …
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2 |
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| Blood. Murder. Mystery. All wrapped into one anime, with much more to offer!
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6 |
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| Referencing id:721265 (also, we can't just use id: in bug/feature tracker?) Would it be possible/feasible for us to …
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6 |
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| Just a thought, but I think it'd be awfully nice to have keys auto-combine when a cid/ip/key association come up, …
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6 |
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| I'd like it if we could make mouse_pointer_icon larger than 32x32, mostly because I can think of a few instances where …
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16 |
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| Copied from BYOND Features forum by Airjoe Background by Mobius Evalon at ID:586472 I was wondering how feasible it …
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16 |
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| Copied from BYOND Features forum by Airjoe Alright, well, after my previous idea was pointed out to me as impossible …
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7 |
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| Boredom coalesces, again.
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| Ancient lists resurface; lulz ensue.
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Dec 29 2018, 10:19 am
It's a lot different, but it's still p fun.