| Delete this game from byond.
|
|
23 |
|
|
| What is the limit of inspiration? What divides inspiration from copy from tribute? If I put stranges fruits that give …
|
|
7 |
|
|
|
5 |
|
|
| I'm just kidding, I'm not 100% mad, maybe 2% only. I understand your position. Guard this secret, the name of the game …
|
|
5 |
|
|
| Lummox JR wrote: > The Postman was a terrible movie. Excellent book though. The Postman was not feasible
|
|
15 |
|
|
| I'm sad for you and I can not do anything to change your situation, but I know someone that certainly can, you.
|
|
25 |
|
|
|
2 |
|
|
| I can't reach here using the mouse
|
|
4 |
|
|
| Something like that It would be great for a Casual MMO that I plan to do in the future.
|
|
0 |
|
|
| Have more games of the same type, naruto, dragon ball, bleach, and more that the Intellectual Property didn't belong to …
|
|
15 |
|
|
| Maya, eu realmente gostaria de falar com vc um dia.
|
|
1 |
|
|
| ANIMATION_REWIND Do the animation in the time given and back to the initial variables.
|
|
5 |
|
|
| Self explanatory title Image with mouse_opacity = 0, but still interfering: Thanks
|
|
1 |
|
|
| /nq_dmm/proc/SaveMap(file, turf/lb, turf/ub) if(!file) return If your use this command with null file the code will …
|
|
3 |
|
|
| loading particleIcons.dme loading partIcons.dmf selector.dm:4:error: client.mouse_map_x: undefined var …
|
|
1 |
|
|
| Higoten wrote: >fire vaporizing arrows physics improved:
|
|
8 |
|
|
| Mobile companion app is just a option/possibility to put in the same game when connect by a mobile connection, when the …
|
|
5 |
|
|
|
5 |
|
|
| Boring ads, you can use that much-used mobile phone system to watch an advertisement, usually fun and related to games …
|
|
0 |
|
|
| Byond raises more than $ 1000, why not separate 5% to make a contest every month? In order to make intelligent systems …
|
|
1 |
|
|
| We are naked without basic icons, especially the beginners who want to get ideas out, but they depend a lot on a base, …
|
|
0 |
|
|
| It is a great pleasure for me to see maps being made in the good old RPG MAKER XP, RMXP for the most intimate, the …
|
|
0 |
|
|
| It would be good to sanctify some libraries, which could be included in a project with a single click, while …
|
|
0 |
|
|
| Why deprive the exe of all? Why not create one in a simplified way? 1) Build> Packge Files> World resource files> next …
|
|
0 |
|
|
| Since 2011 there was no significant change in design, below is an inspiration in the steam I did. Larger and more …
|
|
1 |
|
|
|
3 |
|
|
|
8 |
|
|
| Reup, please. Error: The download was not found.
|
|
30 |
|
|
|
229 |
|
|
| Take a look at my comment above
|
|
7 |
|
|
|
4 |
|
|
|
5 |
|
|
|
91 |
|
|
| Please, allow fangames use the subscribe system and credits system, which money goes totally to the creator, so the …
|
|
17 |
|
|
|
6 |
|
|
| Preserve aspect ratio X-Y of a Window when resize. client/verb/onResize() set hidden = 1 var/i = findtext(winget(src, …
|
|
3 |
|
|
| Yut Put, the game's advertising campaign started on 14, and that same day we went to 7 likes to almost 700, I hope that …
|
|
1 |
|
|
|
0 |
|
|
| Dark-DVF wrote: > I started the Sword Art Online Game since its second episode. Hopefully mine doesn't have any kind of …
|
|
23 |
|
|
| Não faliu, falir tem haver com recursos finançeiros, as hubs servem tanto para jogos prontos, jogos em …
|
|
156 |
|
|
|
5 |
|
|
| Hehe, voltei, mas em um novo projeto, quem gostou do Dragon Ball Z: Legacy, vai adorar o meu novo jogo: Os Cavaleiros …
|
|
40 |
|
|
| I brasilian and like this ;)
|
|
160 |
|
|
|
8 |
|
|
| Demo brasileira, com varios sistema. Tibia, Byond, Demo, Brasil, Brazil, Source, Resource
|
|
0 |
|
|
Jan 22 2013, 7:37 am