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66 |
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25 |
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| 1.) An "opensource BYOND" kickstarter is not going to reach $100k 2.) The income BYOND makes in the long-term is …
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32 |
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| BYOND likely makes more than $60k in a year, and a fundraiser that's literally "open sourcing BYOND" isn't going to …
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38 |
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| This feature is also a necessity if people want to upload their games to places outside of BYOND (which was the purpose …
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8 |
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3 |
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| The Steam support for BYOND currently doesn't include DLCs, such as: http://puu.sh/x6HTQ/ 4f8e792619.png This is an …
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31 |
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7006 |
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15 |
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24 |
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| According to YutPut there are also FPS issues with machines that have AMD cards, which mine does. So maybe that has …
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9 |
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| Maybe games (or hosts, in SS13's case) that use BYOND's subscription or credits system can be ad free following a …
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32 |
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| Lummox JR wrote: > Whether a game ends up in Published is determined by volunteer moderators. This is not done based on …
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17 |
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27 |
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| Kumorii wrote: > Pixel Realms and Epoch are both poor examples because from what I've heard, both suffer from some poor …
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5 |
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| Also, I haven't entirely made my mind up about the formula yet since the game has only been live for a day or so. This …
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1 |
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| Still the best thing to come out of 2016.
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74 |
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| Maximus_Alex2003 wrote: > Writing A New One wrote: > > IMO, moderators should set hubs that feature unplayable games to …
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10 |
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11 |
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| Aren't contests usually announced globally in pager notifications, though?
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29 |
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208 |
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| Morphi wrote: > ... Eternia has been hosted on a NFO VPS for almost two years now. There's nothing shady about the …
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11 |
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| Lugia319 wrote: >I'm looking at BYOND and I've still yet to see anything of value. It's just sort of disturbing that …
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117 |
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6 |
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2 |
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| That's due to a saving bug, Superkaioken. You'll need to send an admin help (found in options) to be sent to your spawn.
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153 |
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| Yut Put wrote: > ... Those are some nice colors. Looking good!
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89 |
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| If Galileo or Einstein were a BYONDer in the year 2015, neither would have communicated the way you have though, is …
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24 |
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| Lugia319 wrote: > The fact that 0.1% people are refunding within DAYS of the refund policy coming out should be a cry …
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91 |
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| Ter13 wrote: > ... I was very embarrassed when I discovered gfycat just yesterday while preparing a post for Reddit. I …
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113 |
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| Ah, wasn't online when I checked yesterday. Nice stuff... will be idling tomorrow!
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23 |
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| SuperAntx and Iain are my favourite developers on BYOND. Decandece and Casual Quest are the only two games I've put in …
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114 |
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3 |
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| I think the most appealing aspect of the browser support is the potential exposure. Being able to throw your project up …
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23 |
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| Posted the update a bit late, whoops. You can read about what we've been doing with Severed World at: …
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4 |
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| Not exactly within the BYOND community, but I post about Severed World sometimes: …
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10 |
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| I doubt they're ever going to remove anything of use to developers (libraries & tutorials). I'd assume that stuff would …
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32 |
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13 |
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| Awesome. Looking forward to the interface goodies that come with it...
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141 |
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| EmpirezTeam wrote: > Doohl wrote: > > EDIT: some hud stuff ( http://puu.sh/aYepg/ 60f7829119.png ) > > I spotted a …
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53 |
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| Can't find anything via Google except the angelfire website which you've probably seen already: …
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19 |
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| The webclient is the developers main focus right now and Tom says it should be going to beta very soon.
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73 |
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| Awesome. Fun times ahead!
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42 |
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| I think the way to approach it would be as a hobbyist, and if you release a project that warrants more time due to its …
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16 |
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| Will existing games need to remake their user interface to be compatible with the HTML5 support?
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141 |
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43 |
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| Players that already have a subscription retain them, but new susbcriptions cannot be made: http://puu.sh/84oMt.png
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193 |
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| Stephen001 wrote: > So by impressions, at best, if BYOND had such a deal, they'd pull in of the order $40 a month off …
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18 |
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Aug 20 2016, 3:27 pm