|
0 |
|
|
| I've been toying around with my map saving stuff and I've run into a little problem. It seems that it is impossible to …
|
|
0 |
|
|
| I was wondering why the old News page was needed now that the Announcements forum was up. It hasn't been used in a few …
|
|
0 |
|
|
| I was wondering if it was possible to put a custom font into Dream Seeker using CSS so it could be used like "BODY …
|
|
7 |
|
|
| If this isn't already on "the list", would it be possible to make it so length(sound) would return the length of the …
|
|
4 |
|
|
| Pixel movement is, as if it wasn't obvious enough, non-tiled movement that uses pixel_x and pixel_y to make things …
|
|
4 |
|
|
| (If this is too inappropriate for these forums, please don't hesitate to delete my topic.) What greater gift for your …
|
|
0 |
|
|
| Which is better to use: the #define directive, or just some global constant vars?
|
|
5 |
|
|
| Not sure whether to put this here or in Newbie Central, but this is my best guess. Anyway, I was thinking about the …
|
|
2 |
|
|
| Wouldn't it be simpler just to make NPCs objs instead of mobs? Objs can do 80% of what mobs can, so why are we using …
|
|
5 |
|
|
|
8 |
|
|
|
3 |
|
|
| I was thinking about screen objects, and I came up with an idea. Would it cause less lag if I were to take all the …
|
|
17 |
|
|
| When creating a menu system, would it be more efficient to create objs or images? Also, would adding vars to images …
|
|
4 |
|
|
| If what I think is correct, the graphical bugs everyone has been experiencing is due to placing 2 turfs on top of each …
|
|
3 |
|
|
|
2 |
|
|
| MouseDrop() is easier and more efficient, but is MouseDown() and MouseUp() more sensitive?
|
|
1 |
|
|
| What are the new features that are getting put into BYOND right now? I don't mean just bug fixes, I mean new things. Is …
|
|
4 |
|
|
|
1 |
|
|
| Who is the Forum Moderator? Is this guy Dan, Tom, both of them, Deadron, or someone completely different?
|
|
7 |
|
|
| ...how to delete BYOND keys. Is there a way, or am I stuck with this annoying key limit?
|
|
2 |
|
|
| Looks like there's a porn game on the hub... eh... at least make the creator (Huptut) not use porn as the Games Live! …
|
|
2 |
|
|
| Learn how to put meters and numbers on your HUD!
|
|
0 |
|
|
| Must Microsoft Internet Crap (that's what my brother calls it, he even put that folder on his computer) be used in the …
|
|
2 |
|
|
| I was wondering if there was any way to change the blackness of opacity and the edge of the map to a different icon. So …
|
|
4 |
|
|
|
8 |
|
|
| ...how old is BYOND exactly?
|
|
2 |
|
|
| When I created this key in late August, I think I was about the 12,000th key to be made (I'm not sure on this). 5 …
|
|
4 |
|
|
| There was recently this guy named Phenix_Master who logged into some game that I was playing. He stated that he had a …
|
|
12 |
|
|
| Every game I log onto in Tanks, there are ALWAYS 5-10 'gods' with fully powered up tanks, advanced tech (sometimes even …
|
|
3 |
|
|
| Recently, in many games (specifically RPGs), a common insult is to call someone a newbie, or as some say, a n00b. This …
|
|
15 |
|
|
| When you describe your game, i.e. the little piece of text that appears next to your game in the Games Listing or Games …
|
|
4 |
|
|
|
1 |
|
|
| Most Byond games look quite similar (same statpanels, same input/alert boxes that pop up, etc.). I was wondering if …
|
|
2 |
|
|
|
3 |
|
|
| I've been wondering, what kind of game does everyone want? I don't want a detailed description, maybe just something …
|
|
29 |
|
|
|
3 |
|
|
|
3 |
|
|
|
16 |
|
|
|
4 |
|
|
|
7 |
|
|
|
3 |
|
|
|
5 |
|
|
| I've noticed that many people are saying, "Destroy all fan games, they are being copied, make a story of your own, …
|
|
10 |
|
|
|
3 |
|
|
| Is there any way at all for me to host without taking down the firewall? Just wondering.
|
|
1 |
|
|
|
5 |
|
|
|
2 |
|
|
|
3 |
|
|
| Ok, this is about that super killer death virus that's going around. I have some good news about it. I heard that only …
|
|
12 |
|
|