| Full set located here. Also, some templates for man-made structures and miscellaineous tiles:
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| Hopefully makes saving and loading your data to and from XML easier
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| Something that might make text on the map screen easier...
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| Ok, I've been trying to think of a way to present this feature idea in a way that would proof it from getting responses …
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| About to start the new collaboration for free BYOND resources! Give some feedback! Exclamation point!
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| I normally hate 'The problem with BYOND' posts, but...
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| Looking for tiles and turfs? Wanna develop a tileset and show it off? Want help learning how to make tiles and …
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| Trying to get some C&C on these before I move to shade them.
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| We (the mods) went through and gave everybody a 1-10 score based on the work's usability for a logo. Here are the …
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| All entries must be in by midnight 9/14. We've had some great entries coming in, so don't get left out of the running! …
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| Or something official sounding like that. It's part one of a maybe three part toot on color, light, and shading. I hope …
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| Pixel Art is looking for a logo. It'll be displayed on the front page of the guild and possibly as a guild blog icon …
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| If you want C&C without posting your work as an entry yet, use this thread. Deadline is 9/14. This thread will be …
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| Post your completed entries for the logo contest here. Deadline is 9/14. Judges should refrain from C&C in this thread …
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| More tuts are comin': My to do list: 1.) Finish up Shading Pt. 1: Finding Colors and post the MF 2.) Clean up some of …
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| I thought it was pretty cool.
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| Bugs suck. They're frustrating as hell. I know. The developers don't like them either. Believe me, they want them all …
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| Wouldn't it be cool to get paid for sitting around and drawing/making art? How does one get this 'job'? Whom must I …
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| Debated about posting this, but, I figured what the hell: I gotta say, I'm likin the 4point. Now, there's nothing too …
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| for a pixeljoint challenge called The Billie Jean Illumination (where the challenge was to draw something lighted from …
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| Danc of Lost Garden (a pretty good blog on game design) has some of his Tyrian sprites and tiles up for grabs and …
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| Recently did a Sumo sprite for BigBoiD:
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| Here's a goofy lil' tutorial on how I make sets of tiles (in this case walls) or turfs for a map: …
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| Here's one way to make a set of turf icons you can use to build a map or level. It's best viewed in Firefox or Opera …
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| While you're hangin' about (which is a good thing): How would you go about accounting for AI moving around mobs in your …
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| Arms appear to change position between frames - ugh. I think the torso's too long. Looks a lil' jagged around the …
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| Continuing the dirt to grass tileset... I give you: The Ubiquitous RPG Plateau! Just import into the the DMI editor of …
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| Savaril requested a tutorial on lighting in the forums recently, and, since I'm in hell doing final exams for lord …
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| Ever needed a quick way to get your turf icons to tile well? I wrote up one way to draw a rock wall seamless tile here …
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| For those of you who pixel with MS Paint: A really thorough walkthrough of the program by a lady named Fay. And, over …
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| I'm no expert, but here's some ideas I use when I drew my entry in the latest challenge.
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| The living dead crave the soft, sticky richness of your frontal lobe and hippocampus! Methinks* it's time for another …
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| He's worked for Bungie: He's worked on Age of Empires: He's worked on movies: He's one of the digital painters best at …
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| If you're wantin ta post an image in a forum or blog, there's a few ways to do it. Generally, first you need to upload …
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| ...but a pretty neat way to talk about games. Epsiode 1 Episode 2
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| here...and I was thinking about entering this time. Here's my entry: Anybody see any problems I can fix? BTW, if you …
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| For the contest ( ID:374): or ? I like the shadows (kinda). But the whole things just getting too busy.
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| Where's the BYOND music and sound guild? I'm just sayin'.
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| I'm busy with some school intesive stuff this week, so I've been posting mainly links which I hope will be helpful …
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| GDC 2007: The Light and Dark Sides of 2D Gaming. And that's not even mentioning the whole cell phone game industry …
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Nov 13 2011, 4:15 pm