| In the game I am making I use several output boxes that a player can toggle between. The default box shows all text, …
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| In the game I am making I keep things like admin powers and what not relatively simple. There is 5 levels of power in a …
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| Firstly. You probably shouldn't hope to get he sort of success those anime games get. They have something major that no …
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| There is nothing wrong with using placeholder graphics in a game, if you ask me. If you can't make them yourself or get …
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| Hmm... Actually, I've been approached by people from the BYOND community who have approached me with the soul intention …
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| True enough that the vast majority of games made with BYOND are fan games and the vast majority of those involve very …
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| If you want ambience in a RPG then music is the wrong way to you, and in fact RPGs (and video games in general) have …
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| What about Guild Wars? It is an online game and you can complete it, after which there is nothing at all to do in the …
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| I said that humans tend to take the shortest route possible. Technically that is a straight line, but depending on the …
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| One thing I love about BYOND is that most of what you mentioned can very easily be done with minimal effort. In the …
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| True that they could always get another ISP. But from what I am aware there was a new law put in place last year in …
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| For my game I use the basic "kill monster and get [x] exp". But I've made some changes to it, firstly to help prevent …
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| The crafting system in my game works out pretty simple. From the start you can make all items, but the chances of you …
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| True enough, implamenting spells like that in a game is pretty hard, especially if it is a 2D game. And in general …
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| It is pretty hard to explain why, but the main reason for using faster time at the moment is to prevent magic from …
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| If you ask me, mapping is like any other form of art. In art you don't particularly teach people how to draw a picture, …
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| A well barricaded mall wont last you forever. They have a limited supply of resources that rely on a constant supply of …
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| I never understood why people were so bothered about having graphics stolen from their games. There is only two …
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Apr 24 2014, 7:07 am