Sokkiejjj
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Naruto Ultimate Revised Owner
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Sokkiejjj's Favorite Games
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They are coming.......Defend yourself
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As of v0.413, we are using a network save system.
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200+ Jutsu that you can combine to make your own jutsu’s. Sub clan system to get 1/2 of another clan’s jutsu. Tons of ...
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I NEED A TURF ICONNER, AND A MULTI TILE ARTIST A.S.A.P [email protected] if you can help!
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First anime fusion! We have Naruto, Bleach, Kenshin, and Saiyans. Currently working on restructuring.
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NUR going to undergo a (big) update which is going to take a while. Old version will still be up!
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Old school 3.9.5c Naruto game
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Open Beta Testing. Version 3 of the classic Naruto Final Fight. Now 4 Years old.
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Shinobi of Legend (SoL) is a Ninja MMORPG loosely based around the world of Naruto. Set on an expansive map, players ...
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A turn-based strategy game with a fantasy theme.
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Sokkiejjj's Favorite Resources
A Simple Arena demo that you can get working within minutes and have your very own Arena!
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An automatic AI tournament system for RPG games.
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A code snippet of a Banking system with withdrawals and Deposits.
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Standard Geometric and Mathematical procs for every project
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A simple calculator that can do various things, check the hub for info.
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Saving, loading and deleting, my way!
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This demo will show you how to use the built in Click() and DblClick() procs.
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A fully commented battle/combat system for RPG games.
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Debug your games by looking inside objects or savefiles at runtime.
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A Demo Teaching Newbie coders some of the proper things when programming
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A GUI color selection library
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Displays damage taken above a player or enemies head.
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Quickly and easily implement a help system with a tree structure for help topics.
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This utility will tell you how many people are playing a game without you logging onto it or doing any checking. All you ...
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Pixel based directional projectiles
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A good verb to see all of a mob's info whilst its in your game.
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This is a demo on how to use the popup_menu setting for a verb with arguments to stop popup windows.
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Create Earthquake effects
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A powerful and flexible alternative to the built in alert() proc.
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Filter chat and automate muting.
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A reusable timer which relies on ticks and can be paused.
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A demo that uses enter and entered procs to form a water walking system.
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Sokkiejjj's Favorite People
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