SilkWizard

Joined: Jul 25 2001

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I'm Ron Burgandy?

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EmpirezTeam wrote: > If I'm analyzing his challenge correctly, both of you put up $100 and have 24 hours to develop a …
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I just want to note that I applied this change to both of my games after I saw this post, and the difference is night …
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Windows Defender in Windows 10 is flagging both the installer and the .zip build of the 511.1353 release as containing a virus.
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I'd be surprised if the FBI doesn't recommend an indictment in the Clinton case between now and the convention.
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You guys are really getting up in your own heads and over-complicating this stuff. All that he's talking about is …
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NullQuery wrote: > ...this is still something that would be doable in the allotted 5 hours if your workspace is already …
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Yut Put wrote: > @silk you should PM me(if you're still following this thread), i would love to test out whatever …
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I'm in the process of paging all of the NEStalgia Steam keys to donors. It's slow going because the spam filter keeps …
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Ganite wrote: > scoop plz is it another RPG? Hope so. More of a MOBA with a heavy focus on the RPG elements. Basically …
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Ill Im wrote: > Lets just leave the question at "What's a good way to generate a profit from a game" Most of the data …
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SuperAntx wrote: > I'm not a huge fan of the new icons. I think they're actually worse than the text boxes which …
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I started writing this as a pager message to Ter13, but decided that it was better suited as a forum post.
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Awesome job, this is working perfectly in 508.1290. The difference is pretty incredible.
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I'm not sure what your plans are for distributing the Webclient when it's ready; theoretically could the Webclient …
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SuperAntx wrote: > It looks really bad, doesn't it? What's actually going on is this data is being shown out of …
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You guys used to output a Mac OS X build of the hosting tools and compiler, but it looks like that practice stopped …
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Congratulations on being Greenlit! Assuming that you can pay for development out of pocket until the game is ready to …
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Congratulations to both of you! Tom: I know that you've been wanting to move onto other projects for awhile now, and …
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Thanks for all of the kind words everyone - I couldn't be happier with how the Steam launch has gone so far. Tom and …
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Here is a copy/paste of some basic instructions that I emailed to someone else last week about how to get the …
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Tom wrote: > Hey, what happened to the tv pitch you guys were doing? I was hoping that would at least make it to an …
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Latoma wrote: > Okay, this I didn't know about SIlk. I have been hearing from others more involved in the situation …
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SuperAntx wrote: > I'm sorry, but I just find that really funny. These guys are very good at their craft. Yup, they're …
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Forum_account wrote: > Epic uses a few of my libraries and it's one spot behind NEStalgia in popularity rankings (and …
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Yup, it's perfect now. Deathguard nailed it.
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I honestly don't know who you are Hiro, but based on what I've read here I think that I have a pretty good …
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Promoting an unreleased game is fine, but the best way to go about it is to wait until you actually have something …
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Tom wrote: > This is why this is so difficult-- color schemes are very subjective. I personally like this a lot, but …
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Jared, it's so out of character for you to be super bitter over something that happened a long time ago! That said, …
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Tom wrote: > What developers need to realize is that cutting us into their profits is in their long-term best interest, …
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Stephen001 wrote: > I'd be worried about this, if I thought there were any developers worth a damn in the first place …
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With the amount of video games you seem to play, it's no wonder that you don't get anything accomplished. Your problem …
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This is an awesome cover by the way. It almost makes me want to give Mystic Quest a shot. Almost.
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Tom wrote: > I sincerely hope you keep writing these articles, as they are are valuable to old & new members alike. I …
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NefariousDevelopment wrote: > Please take notice of the fact that I'm not subscribed to your game. I didn't think that …
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Forum_account wrote: > What do you do exactly? Create screen objects with no icon and attach images to them? Create …
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Saucepan Man wrote: > I am merely standing up for the principle of the thing. > 1) It was a deliberatly misleading …
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Forum_account wrote: > No matter what, the BYOND website does a bad job of helping people find things. To find …
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Magnum2k wrote: > the more people we have to agree on something, it's likely that it will be true. Oh dear.
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Thanks for hosting the event, I had a fun time. I forgot how enjoyable the original Proelium is, and it was great to …
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I've been meaning to do it for awhile anyway, so I went ahead and fixed the hotkey issue and compiled the game with …
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Well done. If you decide to keep doing these, you ought to find yourselves a bit of intro/outro music to spice things …
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