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3 |
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3 |
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| I would like to see an input field on the World tab in the Dream Daemon UI that allows a host to enter parameters for …
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3 |
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1 |
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| New Features: GM subscribers can now host the game, even if they are not a BYOND member. Since a GM may only host one …
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0 |
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| Darke Dungeon is finally available for download. It's still somewhat buggy and many of the features still aren't …
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22 |
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3 |
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| Over a year of silence from tall, dark, and shadowy, but I am still alive and kicking. I have finally updated BigAtom …
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13 |
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1 |
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| I received an interesting bug report from Winter Tail on my Beta 3 Darke Dungeon server. it read: "Haunts are …
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2 |
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| Version 4 of BigAtom implements the bigatom_Overlay() proc, which is a step in the right direction even if it doesn't …
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3 |
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| I've finally updated sd_DynamicAreaLighting to take advantage of alpha transparency, but it's actually much more …
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2 |
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| NEW! What's big and purple and rules the waves? Grape Britain, of course. But how can you keep it from wandering off …
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0 |
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| One of the long standing errors in Darke Dungeon that has probably cost me a great many players is a javascript error …
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5 |
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| A BYONDscape classic! This is one of my all-time favorites. I could never make heads or tails of statpanels until this …
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1 |
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| NEW! Shadowdarke revisits the BigAtom library. You've seen the complex features; now check out the simple ones!
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0 |
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| Several of my libraries have been BYONDscape exclusives for years now. I've decided to set them free. :) These …
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4 |
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| A BYONDscape Classic! Contents Introduction Controlling Movement Speed Movement Timer Movement Accumulator Enhancing …
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5 |
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| Developers want bigger atoms in their games. Not just bigger icons which can easily be done with overlays, but large …
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5 |
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| I love blogging, can't you tell? I'm looking for opinions on improving the tutorial in Darke Dungeon. I welcome your …
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0 |
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| We're in the process of moving all of our help resources here as a central location that we can more easily maintain …
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3 |
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| This library provides two very simple procs to display fade effects and several demo fade icons.
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0 |
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| The time has come. Darke Dungeon is due tomorrow. People following the DD news page already know that I had some delays …
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28 |
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| Easy and flexible multi-tile atoms
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1 |
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| Anyone who works on a project on more than one computer has run into a situation where they accidently modified an old …
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5 |
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| I've just updated sd_procs with a handful of procs for converting between text, hexidecimal text and base 64 encoded …
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5 |
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| I've been playing with AbyssDragon's (A.K.A. nick.cash) SET library the past couple days. I've optimized it a little …
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3 |
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| Based on the fantastic SET library by AbyssDragon, SET Mod executes faster, is easier to expand, and fits into …
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0 |
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| It's been too long since DD was hosted. I'll be hosting from 8:00 am EST to at least 2:00 pm EST. I'll host longer if I …
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10 |
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| Darke Dungeon has become a very rich and complex game far beyond what I had initially envisioned ages ago when I began …
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15 |
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| "You are the large, round, friendly d20! (You probably didn't know this, but the shape of the twenty-sided die is …
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9 |
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| Discover how fun playing with your worm can be!
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0 |
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| Take control of your popup windows!
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0 |
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| Easy access to all of BYOND 3.5's nifty sound features.
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0 |
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| Fresh on the coat tails of BYOND converting to use FMOD 3 for sound, the folks at Firelight Technologies released FMOD …
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14 |
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| I've released to everyone several of my older BYONDscape exclusive libraries. Happy Holidays! AtomMerge Allows any …
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3 |
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| Wow, just under four months since the last news update. I've been a bad game developer. :( Darke Dungeon News Most of …
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5 |
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| One of the BYOND greats have returned in a new incarnation. In the tradition of AbyssDragon and AirMapster, Spuzzum …
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5 |
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| That's not really a very good question at all. It always evaluates TRUE no matter what the value of Blog is, not to …
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3 |
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| Short demo for spawning mobs and objs in a specific area.
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0 |
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| Pixel based directional projectiles
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4 |
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| Darke Dungeon is discontinued. After 4 years in development, I've realized this project is a bust. There is no way I …
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7 |
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| I can't access my own BYONDscape libraries. It seems my membership has lapsed. (Thank goodness I submitted fresh …
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7 |
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| A simple library for managing single tile and multi-tile meters on the HUD.
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0 |
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| It would be great if the hub tracked and displayed the last date and time that a game had been hosted. There are …
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4 |
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0 |
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| A unique engine for BYOND based shooting games.
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0 |
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| Navigate lists of datums through a collapsable tree view.
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0 |
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| When trying to trim excess atoms from a project, sometimes it would be useful for more than one person to share a …
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6 |
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| Full blown checkers minigame in just 32x32 pixels
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0 |
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Nov 16 2019, 5:24 pm