| Base code for a wide variety of minigames that fit within a single 32x32 tile.
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| A demonstration of the sd_Alert library.
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| A powerful and flexible alternative to the built in alert() proc.
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1 |
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| Take total control of your personal Darke Dungeon World.
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| I thought I read something about this before, but a forum search didn't turn up what I was looking for. I'd find it …
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| If you enjoy a good dungeon crawl game, come to the Darke Dungeon forum and help shape it's future. I'm torn on the …
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| A collection of useful map generation tools.
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2 |
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| Navigate the map in first person perspective!
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| A demo of Shadowdarke's darke_MapMaker library
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| The various mouse procs already report stat panels as locations, but it would be even more useful if the tabs were …
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1 |
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| Demo of several interesting verb and statpanel snippets covered in my BYONDscape Panels article.
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| I've been testing the limits of built in numeric vars and there is one that confuses me. dir is limited as a value from …
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5 |
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| I mentioned a need for a separate SEE_AREAS sight flag before with my RoofLib (Post ID:113689), but didn't make request …
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1 |
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| Fast and easy dynamic lighting
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12 |
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| Fast and easy dynamic lighting
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| Eat to live, live to eat, all in under 4096 bytes of source code!
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| Try to remove all the rainbow hued tiles
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| Eat to live, live to eat. It's Survival of the Fattest!
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2 |
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| Just a couple minor features to make Dream Maker movie editing easier. 1) Frame numbers displayed above or below each …
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7 |
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| One way glass, the latest in BYOND surveillance technology. ;)
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1 |
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| From the 332 release notes: "the "" icon state was getting replaced by the icon state of the top turf object." I …
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7 |
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| Use interceptor missiles to protect your city!
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| Draw roofs or other area covers that disappear when you enter the area. Supports multiple roofed areas that operate …
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| Demo of the Shadowdarke's RoofLib library.
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| A simple isometric movement system.
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| Disable/modify HTML tags or specific attributes of an HTML tag, or even create your own custom tags!
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| When The DS interface finally becomes configurable by game designers, I request that the download bar be one of the …
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1 |
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| I've played a lot of CRPGs, and this one is the ultimate destination that modern game developers are trying to achieve …
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11 |
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| A demo of the sd_Text Library.
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| Provides the virtual resources that a game master and his or her players need to enjoy traditional tabletop (pen and …
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21 |
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| There is currently no easy way to fill a large map area with tiled graphics larger than 32 x 32. You could manually …
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7 |
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| It would be handy to be able to embed a string in a form's tag. form_body = "scroll=no" jumps to mind. :)
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| One of my new projects keeps a dynamic list of open browser windows so that when one is updated, all the players that …
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12 |
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| Which movement style do you prefer in a (slower than light) space game? I'm not looking for a number of votes, but for …
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12 |
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| Does anyone know how to find the perceptual brightness of an RGB color? I've been searching the net, but most sites …
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5 |
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| Is there a fast way to fill large areas in the map editor? Dragging a selection box over a 400x400 map takes a while …
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4 |
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4 |
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| Is usr.group still available as a src setting? The blue book says that usr.group is a possible src setting, but the …
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12 |
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| A collection of general purpose procs I use often in my own projects.
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| Feature request warning: This post contains a feature request which may be hazardous to the BYOND release date. Please …
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6 |
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| I've finally gotten around to an onscreen map for Tanks. It draws the map to a 14x14 matrix of screen objects using 1/4 …
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1 |
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| It's very frustrating to get on a Tanks server and find all the teams locked, forcing you to be a rogue on the run with …
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7 |
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| Display text on any atom! Includes mobile chat balloons and client.screen (HUD) based text/input boxes.
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1 |
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| digitalmouse wrote ( in id:56021 ): > this starship 'A' runs on dedicated BYOND daemon - a self-contained world …
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4 |
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| Sorry Tanks fans. Version 20 is ready, with new host commands and a some exploits fixed, but I can't get the Dantom …
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| Merry Christmas everyone! I hope you all get what you wanted. :) I have a little bit of bad news for Tanks fans. I'm …
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| Holiday stress and commercial rivalry turn a shopping mall into a snowy battlefield!
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Nov 16 2019, 5:24 pm