Shadowdarke's Games |
|
BYOND Tabletop GamingProvides the virtual resources that a game master and his or her players need to enjoy traditional tabletop (pen and paper) roleplaying over the internet. |
|
|
BlobEat to live, live to eat. It's Survival of the Fattest! |
|
|
Darke DungeonFantasy action adventure with boundless possibilities! Each server can be a unique customized world. |
|
|
|
|
|
Darke NightA unique engine for BYOND based shooting games. |
|
|
|
|
|
MrWigglyDiscover how fun playing with your worm can be! |
|
|
|
|
|
TanksTanks is a multiplayer battlefield where teams use high tech tanks to duke it out. Join the battle in your own tank, or man the guns for a friend. |
|
|
Tanks ChristmasHoliday stress and commercial rivalry turn a shopping mall into a snowy battlefield! |
|
|
|
|
|
|
|
|
Shadowdarke's Demos |
|
Blob4KEat to live, live to eat, all in under 4096 bytes of source code! |
|
|
EmoteCheckFilters messages for emotes and emoticons then displays an apropriate balloon over the mob's head using Spuzzum's s_bubble library. |
|
|
|
|
|
OneWayViewDemoOne way glass, the latest in BYOND surveillance technology. ;) |
|
|
OutsideAreaTwo ways to do day/night cycles, simple weather displays, and a demonstration how to change a turf from one area to another. |
|
|
PanelDemoDemo of several interesting verb and statpanel snippets covered in my BYONDscape Panels article. |
|
|
|
|
|
|
|
|
SpawnZoneShort demo for spawning mobs and objs in a specific area. |
|
|
|
|
|
|
|
|
|
|
|
Shadowdarke's Libraries |
|
AtomMergeAutomerge code from any turf, obj, or mob |
|
|
BigAtomEasy and flexible multi-tile atoms |
|
|
HUDmeterA simple library for managing single tile and multi-tile meters on the HUD. |
|
|
MapTextDisplay text directly on the map! |
|
|
|
|
|
ProcessHTMLDisable/modify HTML tags or specific attributes of an HTML tag, or even create your own custom tags! |
|
|
RoofLibDraw roofs or other area covers that disappear when you enter the area. Supports multiple roofed areas that operate independantly. |
|
|
|
|
|
STM CheckersFull blown checkers minigame in just 32x32 pixels |
|
|
|
|
|
|
|
|
screen_transitionsThis library provides two very simple procs to display fade effects and several demo fade icons. |
|
|
sd_AlertA powerful and flexible alternative to the built in alert() proc. |
|
|
|
|
|
sd_MapSuiteA collection of useful map generation tools. |
|
|
sd_TextDisplay text on any atom! Includes mobile chat balloons and client.screen (HUD) based text/input boxes. |
|
|
sd_procsA collection of general purpose procs I use often in my own projects. |
|
|
sd_treeNavigate lists of datums through a collapsable tree view. |
|
|
|
|
|
soundtoolEasy access to all of BYOND 3.5's nifty sound features. |
|
Nov 16 2019, 5:24 pm