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Seaplus
Joined:
Jan 9 2019
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Displacement filter on an on-screen object ignores mouse opacity
Adding a displacement map to an on-screen object with the PLANE_MASTER appearance_flag does not take that object's mouse_opacity into account.
4
Oct 24 2023, 7:37 pm
Bug Reports
About LifeRP
A crime-based roleplaying game in a modern setting.
0
Apr 19 2023, 9:02 pm
LifeRP
Seaplus's Shoutbox
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Jan 9 2019, 9:31 pm
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