| Mr_Goober wrote: > > I think it's safe to say I'm having a gigantic amount of fun with this. Very smexy
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| #define NORTH 1 #define SOUTH 2 #define EAST 4 #define WEST 8 #define UP 16 #define DOWN 32 #define NORTHEAST …
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| Didn't understand who would make a thread like this. Saw it was Empzteam "Ohhhhhhhhh"
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| Looks promising. A little glitchy as shown above though and the small demo room is using up 20% CPU which is a little …
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| A demonstration of how to create dynamic electrical networks.
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| Installation of WebGL Demo failed.
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| Hey I also released a few demos since the last BYOND within. :) http://www.byond.com/ developer/RedHallDev/Craft_Pro …
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| Also, I'll add those edits in just a moment. Thanks for mentioning them.
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| I will update it in a moment.
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| .... rip while(src){var time=10;if(key==src.key){ world
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| Nadrew wrote: > That loop would crash :) Where's the like button on this post..? :)
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| I'm going to note here that I'm not an artist but I drew all the characters used in the demo myself. That should …
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| Yeah true, I made that flatter.
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| Cool, that works great. I tested. It's just a little complicated I think for most people just cause it changes how some …
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| Yeah Kboy is right, there's a small spelling mistake of Login() instead of Logout(). I changed it in my quote.
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| Me, Jmlop and Jax just had this intense as battle. Yes we were successful and the boss tasted lead. Here's another shot …
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| Great thanks, showed up in the latest version.
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| GamerMania wrote: > AI needs to progress in BYOND, I agree, it's a little challenging for a lot of people but it's …
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| I really like Mangband which is mutliplayer Angband basically. Perm death, can buy houses, get loot etc. Good times.
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| The day when you're a programmer is the day when you don't have to ask that question, you just know. It's like asking …
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| Cool stuff, just noticed you spelled encase as incase. Generally if you're gonna share programs which have comments …
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| Oh right yeah, for just building something quickly it's great. I managed to do in 3 days what might of taken a week or …
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| Some people are like that. This game should have been open source years ago.
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| Yeah but you've destroyed the illusion which turns a professional looking mech into an amateur mech. I wouldn't play a …
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| Sounds like a D Bag. Just saying.
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| Um Runescape is just an example of a miss sound off the top of my head. Same with most games, just because you don't do …
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| Oh you misinterpreted me, I didn't mean no point in sub menus at all. Look no further than your Windows start menu if …
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| Woah, was wondering where this went. Just vanished one day. Good job, still looking good.
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| Congratulations, you won a bonus +10 internets.
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| Oh do you mean? world New() Find_Player_Spawn() ..() I thought about that for a moment while I was writing it but …
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| I develop games independently of a publisher or funds. Mainly just stressing the point I'm one person right now too, …
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| Yeah I mean between operators and also a space after the comment to separate it from the line. It greatly reduces …
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| Yeah, drop box is actually a really good idea, thanks. I'll start using that. Lesson learned anway. Not sure right now …
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| Yeah, stat panels have their uses but filling them with commands is just disgusting interface design. Instead of just …
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| It's a cool mechanic, so it serves as a proof of concept that people enjoy it but the game lacks any real wow factor to …
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| Well that's good you know what it didn't have which you really wanted but you'll need a lot more than taking the …
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| I would play a single player game, however it would really need to grab me. I'm not saying it has to look great, but it …
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| I think what you begin to touch on was the concept of the developer's monologue. It's the idea that you build a game by …
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| I personally would encourage you to explore your hybrid idea. I like it, and I would honestly play a game that had …
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| Hmm, I think a lot of this is good if you're able to ask as many questions as they attempt to answer. In other words, I …
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| It's an obvious Dragon Ball boot leg. Seriously, you're just making a fool of yourself.
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Nov 17 2012, 5:16 pm