|
0 |
|
|
| USSJ4Cat decided to give me a 2 year membership, but that membership applies to the Calus CoRPS key. If I recall, …
|
|
0 |
|
|
| Yet again, I could not finish my GiaD entry in time. For those who did not know, I was/am working on a burglary …
|
|
8 |
|
|
| My goal for today is to replace the current AI system. Currently, the AI will be designated a job, if you are within …
|
|
0 |
|
|
| That's a shame. When ever you fix your usb, finish your GiaD project and release it!
|
|
5 |
|
|
| I am throwing in the white flag. With just two hours left, there is no way I can complete my GiaD entry. But I …
|
|
0 |
|
|
| I just got home from a hectic day; I also contemplated dropping this GiaD entry due to not working on it at all today …
|
|
0 |
|
|
| I just got home from a hectic day; I also contemplated dropping this GiaD entry due to not working on it at all today …
|
|
0 |
|
|
|
7 |
|
|
| I have decided to provide a quick progress report right before I head to bed. Please ignore the debug text. The picture …
|
|
0 |
|
|
| I have a question: If I were to work on my entry for 4 hours today, would I be able to continue working on it for 20 …
|
|
36 |
|
|
| I asked a question#23 concerning the Game in a Day event. I sincerely screwed myself over by deciding not use datums at …
|
|
0 |
|
|
| Falacy wrote: > Is there a free version? Kaioken wrote: Although, since the good game-mode ('Alpha') costs money, I …
|
|
12 |
|
|
| I cannot create a decent map to save my life. So instead of wasting precious time, I have decided to implement some of …
|
|
0 |
|
|
| If you want to go the do something productive route, as KP suggested. I would love to see another game making contest …
|
|
63 |
|
|
|
12 |
|
|
| Surprisingly, Son of a Thief would have fit the Not Ninja theme for this year's Game in a Day Event. Unfortunately, Son …
|
|
0 |
|
|
|
4 |
|
|
| Aegon wrote: > I think due to the success of my past games my new game could get a little bit of instant credibility …
|
|
28 |
|
|
| As shown in the picture, we currently have the ability to change the color preference for a variety of objects. My …
|
|
2 |
|
|
| For those who have been following the development of Son of a Thief, you might have noticed build 3 being released. The …
|
|
0 |
|
|
| I have released my second build of Town Generator. This build fixes the building overlapping and broken flower beds …
|
|
0 |
|
|
| Mrloler wrote: > well anyways im makin a game called fallout 3 game of the year ediion. anyone can help!((i hope …
|
|
14 |
|
|
| Because guests appear on the Medals & Scores page, I support your request.
|
|
9 |
|
|
| Dark Wizard was never apart of the BYOND staff. He was simply a troll who was banned, and then released a broken RSC …
|
|
4 |
|
|
| You must remember, there are numerous sub-paths as you dig deeper into the DM Reference. The Login() URL has the …
|
|
11 |
|
|
| Space Station 13 Murder Mansion Stolen Lands
|
|
6 |
|
|
| Is there any word of this being implemented into the next release? Or is there some obvious work around that I am …
|
|
6 |
|
|
| UAC Marine wrote: > I also had the idea to invent my own game type, like RTS RPG FPS TPS etc. Even after this I still …
|
|
11 |
|
|
| Mikau wrote: > I don't remember BYONDScape too thoroughly, but I do recall back in the day reading at least a dozen or …
|
|
50 |
|
|
| Moonlight Memento wrote: > How many possible questions should I have? I'm thinking around 250 or so sounds good, …
|
|
3 |
|
|
|
2 |
|
|
| Akushumi wrote: > Is it? Yes. > I couldn't get it to run in wine so I was just wondering if it was coded in another …
|
|
9 |
|
|
|
3 |
|
|
| A procedurally generated town
|
|
0 |
|
|
| I am having a hard time believing video games are the sole reason in which many teens are prone to commit a violent …
|
|
10 |
|
|
| Look how fast RebelXD is.
|
|
4 |
|
|
|
11 |
|
|
| ACWraith wrote: > @RJTaylor: ...Oh sure. Say that after multiple requests for feedback. I voted yeah on those posts, …
|
|
11 |
|
|
| I am sorry for the delayed reply. I do not receive notices when someone responds to my posts. ACWraith wrote: > It's …
|
|
3 |
|
|
| Qubic wrote: > Last I remember BYOND only allows a certain amount of keys on an email, so if I decide to make a new …
|
|
5 |
|
|
| Tsfreaks wrote: > HuckDunt Just as a side note: The hit recognition is horrible. I would clearly click the duck but it …
|
|
91 |
|
|
| I created yet another "article", So you created a BYOND game, but lack feedback. As always, I am searching for …
|
|
4 |
|
|
| ACWraith wrote: > I think the value of open testing is underestimated. There's a difference between letting people have …
|
|
2 |
|
|
| Ham Doctor wrote: > Developers need to learn were to draw the line on game difficulty. Just as a side note, there is a …
|
|
12 |
|
|
| "A lot of other forums have it so anyone can have an avatar." Yet, BYOND is not just a forum! Avatars are one of the …
|
|
6 |
|
|
| RichardKW wrote: > For those of you who don't know it is an anime. No, i did not misspell tail for tale. I'd like to …
|
|
2 |
|
|
| If you remember the person's key, you can place their key's name at the end of the members link: …
|
|
5 |
|
|
| In case the staff did not notice, Mr. D has been prancing around blog posts, most of which have been inactive for a few …
|
|
1 |
|
|
| For those who have missed it, Serial Killer Roguelike was a game displayed to the masses not too long ago. It was a …
|
|
0 |
|
|