| Happy to hear you're doing well and congratulations!
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| I find that growing a large beard makes you seem a lot older.
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| I collect game consoles and gaming memorabilia.
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| Hello everyone, I'm not sure if anyone that recognizes me will see this, but I'm posting it anyway. I joined in …
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| Don't stop playing Flick. I'm all about Hearthstone. :)
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| Doohl wrote: > I don't think some people here understand the game was written in C++, not BYOND. Wait, you can make …
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| Uh hello? What was this for again, Akto? :)
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| I'll try my best not to be, university has got a firm grasp on my life outside of academia.
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| I think this is fantastic.
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| The Amazing Ability Raffle, which lets you win random abilities for potentially a lot less than you would normally for …
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| Does this look any good? I thought the blocks without anything on their face looked better but I'm not an artist so...
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| Okay, thanks! This post has definitely generated some interest from me. :)
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| Hey, thanks for another mention! So much awesome stuff happening on BYOND lately.
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| Thanks Lummox! Bitmap fonts are just so much cleaner for use in interfaces.
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| Made with 50% less rage-quit! Placement Matches are my way of handling the Elo system starting …
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| A couple of really simple interface icons that I'm quite proud of. Top left is the "Rank" icon, top right is a skull …
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| LordAndrew wrote: > Will there be lots of shiny achievements to get in Alchemist RPG? That would definitely be easy to …
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| Ganite wrote: > xD make it zoom towards the screen idk lol That's exactly what I'm doing! Also …
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| I'll be posting a short video later today that shows off how a Boss Battle would look like in the beginning. I have a …
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| My resolution is to finish a game! :)
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| Thanks for the mention! Plenty more updates to come on Alchemist RPG! :)
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| EmpirezTeam wrote: > Also, RPG elements? So there's health and armor now? There's health and armor, although they do …
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| I can't tell you how excited I am to play this game. It sounds like a ton of fun! :)
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| Maybe a blue and yellow dart frog?
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| Bumblemore wrote: > Just hopings that I can make another post in seven years time. No need to rush!
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| I love the Warriors series, I hope this turns out to be a great game! :)
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| That is true, I will add a configuration so you can change the color!
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| Magicsofa wrote: > I plan on sticking around for years to come.
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| haha it'll be up in a minute!
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| This looks so similar. Looks great, keep up the fantastic work.
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| Just because I don't explicitly say "shooter" in the themes doesn't mean you can't make a shooter.
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| Forsight 2009 I know I had a few "games" before this but this is my first published one.
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| Excellent post as always! I'll be honest, I've definitely been guilty of this in the past. Ter13 wrote: > Next week's …
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| Great library! I'll probably use this in the future over BYOND's built-in MD5 function. Thanks much!
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| Match four blocks in a group to clear them, get combos to defeat opponents!
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| Fantastic! An article that should be considered required reading by people new to using Dream Makers map editor.
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| Thanks for the support! :)
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| Very nice! Excellent work as always, Ter.
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| After nearly two years after I created Myriad in a 24 hour self-made challenge, I've decided to come back to the …
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| Do you think I have Internet in northern Minnesota, SSX? I uploaded this from my phone.
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| Haha nice! Thanks for running this. Luckily my shuffle was designed for 52 elements. ;) It gets ugly so fast because …
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| Lugia319 wrote: > roll-playing game As a DM, I can honestly say I laughed.
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| Ter13 wrote: > Unfortunately, to some degree, many of the games that are classified as "indie", on the other hand, have …
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| Kumorii wrote: > garbage Do you per-chance watch PK, PokeaimMD, or Gator?
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