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4 |
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0 |
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0 |
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5 |
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0 |
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| Communicate with web servers - includes HTTP POST requests!
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0 |
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| Being able to get the return value from a JavaScript function called by DM would be helpful. This might require a new …
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1 |
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| A library for reading and writing JavaScript Object Notation.
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7 |
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1 |
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| Make communicating between servers easy!
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0 |
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1 |
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| It would be nice to have a page (maybe combined with the 'My Issues' page?) that shows which issues you have voted for …
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2 |
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| A library for DM with basic mathematical functions.
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5 |
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| I imagine this is going to get deferred pretty quickly, but if DM ever gets some significant new features, the ability …
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13 |
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| I just put a proof of concept demo for performing pixel-perfect collision detection onto the hub. I explained how it …
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11 |
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| Because scrollbars don't appear when necessary on multi-line inputs (as discussed in bug 1106) and because scrolling …
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3 |
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| I have updated my scripting library (for the first time in almost a year!) with a fix to a fairly major bug involving …
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6 |
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4 |
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| Are featured libraries being chosen manually? It's strange that a library like this has been featured (or even listed, …
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2 |
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| This is a bit subjective, but the colors used on the Developers' Forum seem confusing. I would generally think of a …
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2 |
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| The ability to suggest (if not choose) tags for either your own hub entries or any hub entry would be nice. One problem …
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2 |
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| It's weird that when you click on the '# Fans' link on a member's page, only BYOND Members are shown, even though the …
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23 |
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| As far as I can tell, games' tags are only shown in the search listings, but not on the hub page itself. Adding them to …
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2 |
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0 |
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| Make sure you don't lose control of your game's logs!
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13 |
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| A new library enters the fray.
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7 |
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| A convenient and easy-to-use logging system for DM.
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1 |
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| As Iain requested on the forums a while ago, it would be nice to be able to dynamically change the alpha value of an …
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1 |
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| Since compiles of large projects can cause Dream Maker to become unresponsive for long periods of time and somtimes …
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31 |
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2 |
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| Atom.blend_mode would be a value specifying how the atom should be drawn to the screen. Valid values would be any …
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5 |
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| From http://www.byond.com/ developer/forum/?id=709300: In some forums I've seen, as you type in the subject for a new …
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0 |
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0 |
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3 |
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3 |
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1 |
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1 |
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0 |
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| A meeting place and chat room.
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0 |
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1 |
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2 |
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| I'm not sure if this is intentional or not, but right now you can only select text in an input control using the mouse, …
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5 |
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| BYOND's savefile format is nice for retrieving information from within BYOND games, but a more standard format would be …
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2 |
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3 |
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| In an icon with a lot of icon states, it can be difficult to find a specific one. It would help if there were an option …
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5 |
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0 |
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| The \ref macro's behavior of returning an object's tag if it is set can be annoying. This is especially true if …
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3 |
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| In the new version of Dream Maker, when you have a lot of different instances that you want to be able to use later, …
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2 |
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| BYOND uses the old dialogs for opening and saving files. Vista introduced a new interface for these dialogs, but this …
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2 |
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