| Membered back up. Got a milestone bonus from work so, yeah. Keep on keepin' on, BYONDlings.
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5 |
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| Lmao. I'm rarely on the forums, an old lurker at best, my membership has 5 days left and you know what? I'm probably …
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1 |
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7 |
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| Because... He had good *references.
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4 |
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| Seriously, it's like the most useful QA website for IT people, but FUCK if the userbase is literally not the most …
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15 |
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| So I ordered a brand new Wacom Cintiq 13HD the other day and it arrived yesterday... Holy fucking god is this thing not …
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| https://docs.google.com/ document/d/ 1dlcD7QN2VGcH4hUicz-vJTIVyUXWu9kZRvRt-5ptLl4/ edit?usp=sharing This is a link to a …
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7 |
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| If my obituary is half this real, I'll be able to rest in peace.
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0 |
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| Just a little post of inspiration I had for it and I'm sharing it with you guys so maybe you'll find some inspiring …
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24 |
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| Here in recent months, I'd definitely started to pick up drawing as a hobby again. One of the things I did fairly …
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25 |
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| I think we've had this conversation in other topics, but I don't think it's been brought up as an actual Feature …
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37 |
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| What's weird is that in High School I never really had a fascination for mathematics, but ever since getting out almost …
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10 |
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| I'm really glad that there are people genuinely interested in creating new and exciting RP environments for players, …
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2 |
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| Just something that I was thinking about for quality-of-life for games would be the ability to have access to the …
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5 |
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| Yeah... if you're not subscribed to this channel and you fancy yourself as a "game developer," then …
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5 |
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| I absolutely love world building and on top of that, my favorite part of world building happens to be cartography, map …
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19 |
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| I like when strings look pretty. I especially like it when strings detailing amounts of items can discern whether or …
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12 |
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| There's been some speculation about the age of the forum dwellers in the community before and I just really wanted to …
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47 |
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| So a project I've been working on the past few days is slowly coming together after finally managing to find some time …
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7 |
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| When you find random, old computers you'd forgotten about tucked away, still working.
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4 |
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| Buckle up, kids; you're about to learn something.
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39 |
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| Competitive multiplayer games come in a variety of shapes and sizes, but one of the things that tend to pop up in many …
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45 |
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| In working on my project, I've had to make a change of computers, but essentially the same setup. Windows 7, all …
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6 |
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| Just something I've been messing with all day today. Not the most exquisite piece I've ever written, but it's a nice, …
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2 |
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4 |
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| No snide shitposting. This is a legitimate discussion on what we can do to facilitate better fan games.
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110 |
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| Let's flame the hell out of our past selves.
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41 |
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| Custom Game Clients, not the BYOND Client.
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8 |
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| A very informative news report.
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1 |
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| So for the past few months, I've been working off and on with a group of friends on a tabletop role-playing game of our …
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2 |
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| As an amateur pianist with little under a year of dedicated play time under my belt, I don't think I'm progressing too …
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6 |
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| So, I've really been trying to think of a kind of project to construct to compliment my particle library. It'll …
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18 |
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| Full-scale particle library
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45 |
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7 |
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| So, as it's probably been pretty obvious, I've been tinkering around with a particle engine I designed. I'm actually …
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54 |
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| Hey guys! Katie here just letting everyone know that for the next few months, I likely won't be on to contribute as …
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97 |
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| As seen in this thread where the solution to the issue was best solved with linear interpolation rather than Animate() …
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5 |
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| So the project I'm working on uses a cluster server setup for handling different maps. My only question was whether or …
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16 |
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| Designed to be virtually plug and play.
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34 |
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55 |
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82 |
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| Just doing something a little different.
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68 |
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Nov 3 2015, 8:41 pm