| Girls, girls! You're both pretty!
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57 |
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| I didn't draw it, but I could change it to something I did draw... probably wouldn't be a bad idea. I haven't changed …
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19 |
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120 |
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| EmpirezTeam wrote: > Your argument is invalid, Lugia. Story of his life.
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18 |
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| I just shunt everything I dont change on a regular basis into an external library. That prevents it from being compiled …
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3 |
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| Fugsnarf wrote: > I've narrowed it down to my left hand being about finesse and my right hand being about strength. I …
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21 |
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| To be fair, ouiji boards and others of the like are religious items, not exactly scientific ghost capturing proton …
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31 |
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| Programming, I have found, is a lot like BDSM. For most people, it's not really their cup of tea, but those of us who …
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119 |
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| Not going to lie, but we rarely work together as is. There's no possible way you could give every narcissistic …
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25 |
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| You not-sock-wearing people are just weird...
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23 |
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| If it doesn't hurt coming out, it obviously wasn't that good going in... ... God damn... that's quite a suggestive …
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12 |
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| digitalmouse wrote: > in principle there should be less whining about the past, and more focus on the future along with …
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109 |
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| I see this has turned into more of a League debate than a meta topic. While we're on the subject of supports, however, …
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45 |
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| This is why we have a block button, I guess... Man. I need to use that thing way more often. It's been so quiet without …
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6 |
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| Kumorii wrote: > Man, I really need to spend some time wrapping my head around matrices. I should've known skipping …
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35 |
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| Yut Put wrote: > lummox gave me the old unused key Nix once lol This one time, at band camp... Sorry, that's all my …
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4 |
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| I remember when we had the featured games listing. It was at least a nice promotion for decent games.
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13 |
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| Weird. I had my pager set to not log in as a guest if the pager wasn't running, and it froze the loading. That's really …
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6 |
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| That's uh... Kozuma... Not me. Im not working on an RPG.
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126 |
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| Not gonna lie. That's pretty kickass.
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10 |
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| Yeah, try that out and post that so we can check out how it looks. If all else fails, just post the sprite frames for …
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7 |
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| You have to look at the damage and the ease of landing a hit. You also have to take into account all other abilities …
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12 |
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16 |
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9 |
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| Reading my post on Yut's topic just makes me laugh uncontrollably. It's so squanchy!
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7 |
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| Inbetweening isn't hard to do, it's just very time consuming and rather tedious. That's why new animators are delegated …
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44 |
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| EmpirezTeam wrote: > and why is yo name "oral gordon", people gone see the word "oral" and see you standin there flexin …
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13 |
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23 |
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| So uh... Is it hot in here to anyone else?...
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24 |
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| Baby don't hurt me... Don't hurt me... No more... What? Wrong song?...
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15 |
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| I would love to know what kind of fantasy world you live in on a daily basis... If the engine does all the work for …
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117 |
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3 |
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| WHY ISN'T THIS A THING?! YAS! YAS! ALL OF MY YAS!!
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8 |
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| EmpirezTeam wrote: > Kats wrote: > > Favourite DiCaprio movie of all time. > > WHAT ABOUT INCEPTION???? What about deez …
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16 |
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2 |
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| I haven't had the chance to play it, yet! I just might sometime soon.
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107 |
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| Well, yes, so long as you're not explicitly setting a new step_size for anything. You can move a mob using step_x and …
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5 |
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| I agree with that aspect in respect to realism, but then again, there are tons of games where the specific details of …
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10 |
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| I'd love to have more access to the networking functionality in the future, and I'm sure a hearty few share that …
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6 |
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| It's okay, I took no disrespect. I just think that for indie developers, they're much more productive when they have at …
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9 |
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| Hawlucha used Fly Suplex.
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13 |
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| Touche. Maybe different themes that gets people utilizing libraries or other resources in interesting ways. Such as a …
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114 |
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| With every problem comes a solution. Hey, it sounds like something that would work with what you need it to do. I say …
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17 |
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| I think an easy method for custom collision detection would be to add a variable under atom that makes it "legally" …
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18 |
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| Just something I've been messing with all day today. Not the most exquisite piece I've ever written, but it's a nice, …
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2 |
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43 |
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| While it may not be true in all games, faster paced gameplay would definitely benefit from it, unless it's like a …
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20 |
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8 |
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7 |
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| I forgot about this thread, but I've always felt there to be a big lacking in decent quality Audio tools for a fair …
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35 |
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Nov 3 2015, 8:41 pm