| i agree with Bravo1 because it says on the byond site that there is over 5000 members online. i really doubt that this …
|
|
51 |
|
|
| i put step_size in world, and i should have put it in mob/player. still it has no effect. if i can't get this to work, …
|
|
5 |
|
|
|
5 |
|
|
| I think that you misunderstood my post. I am saying that multiple columns are needed but they should be independent of …
|
|
5 |
|
|
| great update Forum_account :)
|
|
26 |
|
|
|
6 |
|
|
|
1 |
|
|
| i should have figured this out myself. the problem was that i was using an item as a tag which was moving the mob to …
|
|
5 |
|
|
| in version 10, could you provide a way to disband a party member and cancel a quest?
|
|
5 |
|
|
|
4 |
|
|
| i have noticed that you have a size limit for parties coming in version 10. the quests also need a size limit or that …
|
|
13 |
|
|
| sorry if this is a duplicate post but i really did not understand the "ability" topic. here is my ideas about what i …
|
|
3 |
|
|
| yes, the extra slots for each ability would be great for other magic and arrow levels.
|
|
7 |
|
|
| it works. i will remember to use the ..() statement
|
|
14 |
|
|
|
5 |
|
|
| i would like to give an ability to a player that completes some sort of quest. therefore, i would like to add one …
|
|
1 |
|
|
|
6 |
|
|
|
35 |
|
|
|
4 |
|
|
| hi Forum_account. i must admit that i am very looking forward to this next update. the game demo i bet will be packed …
|
|
1 |
|
|
|
11 |
|
|
|
16 |
|
|
|
2 |
|
|
|
3 |
|
|
| Forum_account, i know that you don't want to include the player vs player in the framework but you were also saying …
|
|
13 |
|
|
| mob.prompt(page_1, null) mob.prompt(page_2, null) var/choice = mob.prompt(page_3, "Accept", "Cancel") how about for …
|
|
9 |
|
|
|
2 |
|
|
|
6 |
|
|
|
9 |
|
|
| i agree that it should be keyboard only. that way you could have some option for each letter of the keyboard. you could …
|
|
27 |
|
|
| Kalster wrote: > > if the green-ooze is attacking the blue-ooze and the green-ooze is the first to die, the green-ooze …
|
|
2 |
|
|
|
3 |
|
|
|
3 |
|
|
|
4 |
|
|
|
2 |
|
|
|
10 |
|
|
|
2 |
|
|
|
5 |
|
|
|
7 |
|
|
|
3 |
|
|
| Kalster wrote: > > Health and mana gauge: > > request to have the health and mana gauge underneath each player and …
|
|
9 |
|
|
|
2 |
|
|
|
4 |
|
|
|
4 |
|
|
|
11 |
|
|
| client key_down(k) ..() if(k == "g") usr when the Action RPG Framework library is enabled and the above code is added …
|
|
95 |
|
|
|
2 |
|
|
|
1 |
|
|
|
11 |
|
|
|
1 |
|
|