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| If this is at all possible (with dream_seeker); A screen buffer which accounts for every single pixel on the screen …
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| I disagree,most of the games made with dreammaker aren't well written. Too many lousy/lazy programmer imitations
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11 |
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| #define test_args "arg1","arg2" #define test_macro(arg1,arg2) world.log<<"[arg1][arg2]" …
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| It has come to my attention that dream_maker understands hexadecimal numbers... eg. world/New() world.log Could this …
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| If this is possible at all... // in this instance the whole line is shaded blue #define define #define I was wondering …
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| Bad isnt the word.Thats straight awful.Its obivious byond is in knid of a ditch right now (through my eyes anyway) …
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| First Binary made with the new ItaniumCore
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| In my eyes a game never dies.ITs just completely overlooked and ignored. For instance,I make a games for the first few …
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| Either that or use a diffrent method that allows you to call the proc like 20 times a sec. Itanium
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| Make it good and as origianl as a fan-based game can be. Itanium
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34 |
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| Me myself I prefer to do things not the complicated way but the most effecient way.If you've read anything about DM or …
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| An evolved form of C?Isn't evoloution succession or something within those bounds if DM were truly an evoloved form of …
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| I wouldnt upgrade. Version 341 is professional enough for my tastes.Besides the 3.5 betas have sloppy interfaces and I …
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| How do you like the procedural style of C compared to the Object-Orianttation of DM? I myself feel more at ease with …
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| As anyone who ever programmed before would know,when you begin programming the first tutorial you usually encounter is …
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