Still lacking the proper artists, the game has been restarted once again. This time, the power of BYOND interfaces will not be overestimated.
BYOND interfaces are slow, which was one of the problems with the old Fray. So this time around, the game will use no Windows-based BYOND interfaces. Everything will be displayed on the map and screen.
So what is done now that the project started over yet another time?
All the basics of unit selection, movement, attacking, unit team coloring, basic building structures, and some other minor things have been finished.
Progress has been pushing forward very quickly on this new rebuild. Here are some screenshots.
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The project still lacks an active artist and most all of the old temp art is already in use, so more screenshots probably wont be shown until an artist is found for the project.
Expect more updates soon.