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14 |
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8 |
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| Lummox JR wrote: > The code is semi-centralized, which for BYOND isn't bad. The problem is that these sorts of changes …
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9 |
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10 |
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21 |
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2 |
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| Right now I am working around it by making 10 copies of the animations I need and manually inserting a delay at the …
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4 |
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19 |
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2 |
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3 |
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6 |
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19 |
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| Are the XP and levelling mechanics really necessary for a game? Personally, I find a system that resolves the outcome …
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11 |
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48 |
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8 |
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0 |
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