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| I like the grass on that, but the rocks are not aesthetically pleasing to me at all. I don't know why. Thank you though …
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| All of the things you mentioned can be improved by focusing on the fluidity of the tile set. Making sure all the tiles …
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| A nice first effort, I can see you've put effort into it. You could try and get a bit more definition on the trunk of …
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| This is what I'm leaving it at for now, thanks for all the help guys :).
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| For animating walking I just generally have up a couple of reference images This one is a bit carttony but gives a good …
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| Yeah it's just the recording. it's very smooth in game.
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| I'm not really sure what style I was aiming for, I just like how it turned out. I changed it a bit, what's your opinion …
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| Damn, looks really good man. Well done!
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| If your still looking for a pixel artist then hit me up
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| Not slow just lack interests.
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| Well to be fair, if they are having that problem they can come up with a solution they don't have to use my library and …
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| I don't like the dark but that's me, I have always preferred blues for interfaces.
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| Thanks, in response Zete pushes us away from outlines if that's what you mean and Zete did the final shadow on the left …
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| Looking good man, don't listen to falcon.
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| You need to increase the contrast between you colors, it looks like the man is basically all one color, also maybe make …
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| I added you, I'm Kerry.Brown807.
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| Haiji wrote: > learn a lot about programming by making ORIGINAL games. Why original? You can learn just as much making …
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| Oh yeah you could make the entire bottom layer dark and have a dark blue as the shadow on that layer?(forgot to say …
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| Yeah i keep meaning to change the tree shadows :P edit: just tried changing the shadow of the tree and if i do it does …
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| Just a thought, you could have the character kick the ground a little as of he was kicking a small stone or have him …
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| Lol was this post just so you could show off your increasingly interesting pixel art, may i ask why that Not very good …
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| lol it wont let me use MSN anymore lol
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| So you have a solar powered robot adventurer?
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| Nah those swords were more effort than they were worth.
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| it's a 64x64, doesn't have to be legible :P
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| I was just following his structure as I assume he wanted it too look that way.
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| Okay here we go, lengthened the arms and highlighted them a bit more, lengthened the bottom of the legs and widened the …
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| I'm pretty sure this is meant to be naruto-ish didn't really read anything, but if you think about it spitting fire out …
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| Red Hall Dev wrote: > I just wanted to add another idea in. You can delay the third person from entering until …
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| Higoten by Shifters < Typo in Calus's write up lol.
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| Damn that's some fine looking art right there.
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| Lol I'm really up for doing some pixel art now.
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| Make the wings bigger, wings that small wouldn't actually lift the thing.
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| They are that close together but the top abdominal muscle isn't that shape it's a downward slanted shape towards the …
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| The best way to think of lighting is a random discharge of energy from a single point, this should help you make a …
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| Hey I'm using your pixel movement library for my Gi2W entry and I have a small problem, I have only changed the …
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| Yes there is 3-4 depending on which swing you look at and how did this become a conversation about my profile pic?
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| It's nice(Although not a monkey as you stated), but there are some weird bits as well. His elbow for instance almost …
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| Try using a light, aqua-ish, blue and draw a thin lighter blue(almost white) line at a diagonal and a thicker same …
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| I wasn't saying that it was good, I just noticed that Vrocaan has been very negative lately.
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| No problem, I would actually recommend messing around with the saturation of the bottom of the mill and maybe …
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| Well seen as the turfs/objects(not sure which for this) are generated when the world is started up the majority of the …
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Jun 14 2015, 1:50 am