Geldonyetich

Joined: Aug 5 2008

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Leveraging over a quarter century of gaming-related social withdrawal into aspiring game design with all the speed and subtlety of an arctic glacier.

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Geldonyetich
Mar 1 2012, 12:47 am
Come back to my Blog and I see it's a forum now. Oh, well. In any case, I just wanted to say this: next time I do an entry here, I'd rather have a playable game to show for it.

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Posts Posts and comments
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10
 
Excellent - knowing I've somebody looking forward to give it a spin shall egg me on to completion. I hope it does not …
4
 
I wouldn't say prioritizing school so low is a good thing, a little effort isn't bad. In this case, it'd be wasting …
2
 
The original idea of the dropship probably came from my Battletech days, where the dropship really is a redeployable …
5
 
It's turning out to be an eventful winter for me, as I settle in for having a week off and consider what directions …
0
 
Definitely. And it's not that my hand hurt enough to stop me from coding or anything, I think it was just a symptom of …
2
 
Extensive "research" in Egosoft's X3 leaves me with a sense as to what really bothers me about a direction in my own …
0
 
Gaming giants in the world intervene to put me off development... but how long can their siren's song really hold me?
0
 
i hope you aren't playing borderlands alone, because it's extremely boring that way :P For the most part, I had been …
3
 
Don't make me say it. ;P
2
 
If they were able to do that, forget hitting F7, just have it do it automatically when you compile. Unfortunately, it …
129
 
Ever play Goblin Commander? It's an RTS with the usual godlike perspective, but you can also possess units and order …
5
 
Sounds cool, thanks for the offer. I wonder if there's a chat channel somewhere that prominent BYOND developers hang …
7
 
Seems it's the excess of choice that is the most paralyzing to me. ;) Really, I think this is sort of what I'm …
16
 
Right now, I'm the conceptual stage. However, I'm thinking I'll do one of the following: 1) Stitch together my …
2
 
Very nice, keep up the good work. I tend to shy away from static maps myself. Hand crafted content has its merits, …
8
 
I mentioned my difficulty getting started on a task to a shrink I was seeing for stress issues awhile back. His …
17
 
I appreciate the offer but, at this moment, I've yet to be successful in making room for the things I already need to …
8
 
Tiberath wrote: > I'm not entirely sure which MMO will inevitably take hold of me and ruin my life. Hopefully you'll …
9
 
Nearly collapsing from exercise is not so good. If you feel absolutely miserable from what you're putting yourself …
5
 
Altogether, an excellently conducted heated disagreement. You've both demonstrated that some members of the Internet …
11
 
Tsfreaks wrote: > Understand perfectly. Although, my suggestion would be to leave all the UI and interaction out of it …
7
 
It might be the reason why my experiences in the game have been going well post-patch is that I'm over that "bump" of …
9
 
If not, I suppose one could always run a poll: "What do you think of what I'm doing here?" * Awesome * Very awesome * …
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12
 
Tiberath wrote: > And with a little creativity and know how, you get this. You'll never truly filter the crap, but …
17
 
SuperAntx wrote: > Wow, that's starting to look fun. It sure getting there. ;) Most of the backbone is pretty much …
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SuperAntx wrote: > Geldonyetich wrote: > > If you make it 32x32, then scroll bars come in and prevent the object from …
3
 
You're in luck: if there's one thing this game will have in spades, it's automation.
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6
 
Flaunting a ridiculous amount of unproductive productivity indicative of the truly unemployed.
0
 
I derive a great sense of dissatisfaction with the notion that more influence should be delivered to a few people who …
21
2
 
This time I talk about something useful: better coding practice learned through trail and error. I also commit to one …
0
 
One of these days, I'll sure I'll find some good folk to work with. However, right now, I'm just working on refining …
6
 
Getting your game assets above 2MB is easy enough. Just use poorly compressed pictures and sound. Whether you make …
3
 
Heh, you make it sound like I'm sitting on this chair. Granted, I almost want one of those chairs. If there's …
2
Looking very good. Sounds like it'll be an excellent strategy game, albeit one I'll have to learn piece by piece. ;)
2
 
I might just snag it on their 80% student discount promotion if I get $300 to rub together... but I'd probably still …
4
 
A pretty good article I just found calls the idea that creativity is a spontanious force "The Mozart Myth," and I think …
5
12
 
...and other monotonous busywork. (A sort of Vehicle Wars Progress Update #3.75)
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18
 
Why #3.5? Because it's not Monday yet, but I apparently would rather spam my Blog than work right now.
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I thought of at least one interesting use for it, though I've yet to test it: Allowing a host to preview the maps …
21
 
Use friendliness is definitely a sticking point of many BYOND games. It's one thing to make a game work, it's quite …
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