Geldonyetich

Joined: Aug 5 2008

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Leveraging over a quarter century of gaming-related social withdrawal into aspiring game design with all the speed and subtlety of an arctic glacier.

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Geldonyetich
Mar 1 2012, 12:47 am
Come back to my Blog and I see it's a forum now. Oh, well. In any case, I just wanted to say this: next time I do an entry here, I'd rather have a playable game to show for it.

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Yeah, it was probably me who said a complete design should precede the code. For that matter, I think I picked up the …
7
 
Seems option 1 is what the audience wants. I don't intend to use the SS13 code, but your mentioning it makes me wonder: …
15
@SilkWizard Ha ha! That's that legendary Silk Wizard ego. I'm not going to deny much of what you say rings true here, …
34
 
Forum_account wrote: > I guess this is also why you favor design and I favor implementation. You don't need to see the …
14
 
I've a strange phobia about running Mount and Blade. No idea why. Maybe it's because I know it'll be an awesome game …
3
 
You'd be surprised how many random Google hits you can attract for putting something even remotely sex related in an …
7
 
The base colors I haven't played with for awhile, but you could be on to something about the elements with content …
7
 
Seeing how no reply is forthcoming, my advice: 1. Start with that list I gave you. 2. Sort it by "Rating/Hype", highest …
9
 
D4RK3 54B3R wrote: > I have a PC. I bought starcraft 2. I've finished the campaign. I care if you release a game within …
6
 
Yeah, if you're running an anime game and you decide to charge for it, you can get in trouble. Fan games are only …
16
 
What I pick up from this is something entirely different. It's not about the merits of whether or not roleplay holds …
43
I gave it a read and am still relatively boggled. There's something tricky to grasp about this game system, and it has …
2
 
Heh. Well, I'd say posting what's wrong with a project's development is okay. Just posting no development has occurred …
2
 
Words are indeed tricky things to use to sync thoughts. You're saying "wow factor" is what a clone loses, and this is a …
19
Take it to the forums, but don't expect a whole lot of chagrin. BYOND game admins in general are just players who …
229
 
Putting some consideration towards it, it seems the trick to doing it efficiently has to do with not constantly moving …
25
 
I suppose I'll just close the poll right there. 5 in favor, 5 opposed, 1 for mudkips, and a mysterious 1% of the vote …
10
 
Tsfreaks wrote: > Alien Swarm looks decent enough. Surprised its free. "Running off" to download now. Played a few …
7
 
I've entertained a similar idea about it. It's not even the frames per second, it's just a poor design to the shooting …
13
 
Personally, I can't say hatred is a particularly productive emotion regardless of circumstance. There inevitably will …
13
 
Heh, cute, they're basically just using the GoogleMaps satellite information.
5
 
Yes, I'm hoping you're not simply shrugging it off as "just another acute pancreatitis attack" without keeping your …
6
 
D4RK3 54B3R wrote: > Weak end. Curse you, but you're right. ACWraith wrote: > Funimation has begun streaming …
5
 
Sounds interesting. There's a surprising amount of lore to be found in Pac-Man, right down to the individual behaviors …
5
 
Jeff8500 wrote: > Sir, I believe you have an addiction There are people with porn/sexual addictions in this world, such …
8
 
For all my talk of the values of emotion, I've yet to harness my own to any level as to produce genuine motivation …
53
 
Sorry to hear the pancreatic issues continue. Interesting sounding games, I hope they're entertaining. As for me, I'm …
3
 
One thing not particularly covered by that comic is that I like to think just making the journey time and time again, …
9
 
One of these days I'll be in the mood for some combat/mecha anime, and indeed discover quite a dearth of them!
2
This is good! Much better than the in-game help.
5
 
Entertaining Anime Detected. Initiating Prolonged Distraction Routine. Please Wait... Geldonyetich Feels Inspired: …
13
 
Well, I have to say that I'm happy I've come to this realization. I've now a better idea why I'm here than I ever did …
6
 
Now, now. Considering how many of us pulled out from the event or couldn't bring ourselves to truly "get it done," it …
19
 
@ACWraith: Rest assured, I'm not changing my games to your whims, but rather my own whims... ... if only I knew exactly …
12
 
D4RK3 54B3R wrote: > Weak End. Yes, it is confirmed so. (Just to eliminate any ambiguity, yes, that was a deliberate …
2
 
I agree that Supreme Commander 2 is not quite as interesting as the original Supreme Commander, mostly because of what …
2
 
My brother suffers from IBS, ended up getting his gull bladder out over it and still hasn't completely recovered. Like …
2
 
I just about always buy my games when they're on sale... but I didn't expect them to have an even bigger sale! For …
7
 
Attention turns towards development again. However, my dwelling on what to make stymies any attempts to get around to …
0
 
Do I let too many things get in the way of my game development? That doesn't seem quite right for some reason... …
2
 
Copyrights being something they need to enforce to maintain, and them already having hired lawyers on staff, paid by …
4
 
Don't sweat it; a lot of us were asleep at the switch this year, methinks.
37
 
Good to hear things are looking up in your neck of the woods. To have a positive attitude about your job is a great key …
5
 
Goodness, it's 3am here, I should be sleeping right now. But, seeing how that's not the case... ACWraith wrote: > The …
32
 
I'd be surprised if a little mold will kill ya, especially if you went through lengths to spew it. One thing's for …
19
 
I've nothing against strategy, but making such a disconnected perspective seem virtual worldly is tricky. :P
2
 
I know an iPad is on my wish list, but I'm operating on a significantly different circumstance of never having forked …
38
 
Tiberath wrote: > This comes to mind. Or, for that matter, this. > Also, check out Ghost Hunt, it would probably be …
15
 
To be honest, it's not super hard to make a game in BYOND. It is, after all, a game toolkit. It does everything in its …
2
 
I was afraid of something like that - persistent discomfort oft indicates something wrong going on. It's not the worst …
3
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