|
11 |
|
|
| Split screen support would be awesome. A guy can dream right? ;)
|
|
1 |
|
|
|
3 |
|
|
| Multiplayer Online Helicopter fun
|
|
0 |
|
|
|
0 |
|
|
| Another day another patch. As always this patch will be tested soon after the release of these patch notes so don't …
|
|
0 |
|
|
| Tweaks, world additions/adjustments, new items, bug fixes. Next test starts around 1pm EST.
|
|
2 |
|
|
|
0 |
|
|
| I overhauled my project's movement system. So, I got rid of the old(Ter13's Edge slide lib) and updated the project with Ter13's new movelib. I can move alright but edge sliding & diagonal movement isn't happening
|
|
4 |
|
|
| A friend of mine hosted one of the projects I'm working on, I was able to connect and download the game without any issues and could load it up fine although we were both ended up in separate instances.
|
|
4 |
|
|
| A blast from the past ft. Flame Guardian JR
|
|
17 |
|
|
| I'm looking to use it without using Enter(), Entered(), Exit() and Exited()
|
|
3 |
|
|
| I need to single out 1/4 of the active players and change that particular player
|
|
6 |
|
|
|
3 |
|
|
|
15 |
|
|
| Forced full screen resulting in extreme lag.
|
|
5 |
|
|
| Is it currently possible to configure a gamepad without right clicking the top of a dream seeker client?
|
|
0 |
|
|
| Enlighten me on why you don't tab out your code.
|
|
20 |
|
|
| Hey! I remember seeing some ss13 dev's showing off some of byond's newer features in the show off mega thread awhile …
|
|
1 |
|
|
| How do I create an image that sticks to a player but is exclusively visible by that player?
|
|
6 |
|
|
| 4 player split-screen with controller support; Can it be done?
|
|
2 |
|
|
| 3v1 PvP Survival Sidescroller
|
|
0 |
|
|
|
3 |
|
|
| Is anyone still active or lurking in the community living in Toronto? Personally, I'be totally down to meet up and …
|
|
5 |
|
|
|
4 |
|
|
| Tear the light out of my world baby.
|
|
6 |
|
|
|
2 |
|
|
|
4 |
|
|
| I'm using mob as the parent_type to govern my item system so the items can have gravity while they're outside of the …
|
|
2 |
|
|
|
5 |
|
|
| I've been struggling to use jp_DungeonGenerator, does anyone else use this library or another random dungeon generator?
|
|
7 |
|
|
|
11 |
|
|
|
12 |
|
|
| I believe this is more or less the exact code used within the library. After moving a certain amount vertically(and …
|
|
0 |
|
|
| I just spent a decent amount of time trying to ask our community about a problem I had with the website. Both of my …
|
|
1 |
|
|
| The Bi-Monthly cleanup is postponed until November, when it will begin using the new and improved guidelines.
|
|
0 |
|
|
| The Bi-Monthly cleanup is just about to end! Check the list to see if one of your games is in danger of being removed!
|
|
8 |
|
|
| The Bi-Monthly cleanup has begun. Check the list to see if one of your games is in danger of being removed!
|
|
4 |
|
|
|
1 |
|
|
| A proposal to have a Bi-Monthly process of cleaning up BYOND Action like the previous version that happened recently …
|
|
4 |
|
|
| Since I need help with a name for my new project. And since, well I lost the source to my game that really explained …
|
|
0 |
|
|
| I have some screen-shots of my first map for my upcoming XI series.
|
|
11 |
|
|
| I've been conjuring up a new Pixel Movement for my new platform fighter, and I've come across some problems. The game …
|
|
3 |
|
|
| A general explanation of my plans and what I have done so far to my next project. The idea was voted in and I go with …
|
|
15 |
|
|
| Well, I haven't been very "Productive" lately, so I'm looking to see what game the community would like to see!
|
|
23 |
|
|
| The sequel to Proelium I find a lot better, it may have gotten rid of somethings like the 4th attack, etc. But the game …
|
|
3 |
|
|
| My computer lost everything, I tried to get it back but all my sources/etc. are gone. On the bright side, I'm working …
|
|
9 |
|
|
| BYOND Build Number: Version 436.1012 Operating System: Windows XP Firewalls/Routers: Since everything on my computer is …
|
|
11 |
|
|
| Extonia was one of my three first games(Real Life, Sabre XI and Extonia). I've tried to CONTINUE this series, many …
|
|
2 |
|
|
| I've been working on many different XI projects, for over 5 years I'd say. Many were never released since, well they're …
|
|
2 |
|
|
Jun 4 2014, 1:15 pm
There's a war going on now...