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| This would be cool, but I seem to [very vaguely] remember this being suggested before and that it wasn't feasible.
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| Been silently following this game for a minute now. However... my interest started at the art and ended with the …
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| And I think the name "Morphi" is shady. The point: the above and your comment have no factual basis.
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| But was it good advertising? Ideally, you want to target niches. A term like "2D DBZ Multiplayer games" is a bit …
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| Lummox JR wrote: > Lavenblade wrote: > > Although, speed improvements for export and https support are higher priority, …
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| Ignore those who seek to dispirit you; they have nothing better to do and are not to be taken seriously.
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| The Webclient Developer's Guide may be of use to you.
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| I played the game for roughly 10-15 minutes. The only thing I don't really like is the art style. As I was reading your …
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| Also, voted for Yut Put since he's the only one on the list to have released a game(s) [that don't look like your …
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| Edit Nero wrote: > It's like $15 per hour for sprites. The only way your art would be 200+ is if that shit has multiple …
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| I think what you want is more RAM.
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| Pretty sure he's working solo, so something like this isn't important no matter how many times requested when there are …
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| Apparently some terrorist attack is going down as we speak, and the media is insinuating Islamic influence.
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| I use and prefer to play/embed version because it uses the correct screen size the game uses. My project uses a …
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| I'm gradually picking up Java to build some projects in LibGDX. Unity was my first option, but then I found out their …
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| Fugsnark said: >Any time I see someone putting up with a dog licking their faces I just want to shove them into a …
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| Rushnut said: >Yes, I do. I speak to Falacy fairly often, and I've ask him this before, along with the age old "Falacy …
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| Yeah, I wouldn't say anything about it. Out of love for the other person though, I would definitely decline such an …
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