F0lak

Joined: May 22 2004

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I make little games and help others do the same. Need help? Just ask!

Shoutbox

Bumblemore
Jan 16, 10:16 am
OH GOD! I remember when the Clone corps game was HUGE!!
Kozuma3
May 18 2021, 8:56 am
Could I get a large fry with a coke?
CaptainChirps
May 15 2013, 4:55 pm
Hey, I just wanted to say that I love HAZ2, and was wondering if you could help me out. For some reason, all my other friends can connect fine, but I can't connect at all. Did I get banned for something? Please get back to me.
Zane
Feb 10 2013, 12:13 pm
I need to get in contact with you somehow. I lost one of my sources that you worked on with me, and I'm curious if you by chance still have it. Page me or something when you get the chance.
Snr1997
Oct 13 2012, 5:36 am
FOlak i can talk to you please in page

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Posts Posts and comments
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CID is based off of hardware specs. This isn't the first time that people have had this issue. Swapping out a piece of …
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What version of BYOND are you using?
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Really glad to see this! I can't wait to give the update a try! Glad to see another older member of the community …
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Where'd you get the picture of Spevacus?
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With the Steam Early Access release coming up fast in just under a month, Hazordhu won't be free to play for much …
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filter(type = "alpha", icon = 'foo.dmi', icon_state = "bar") Please Currently, alpha only takes an icon parameter. It …
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I think filters should be able to take a reference as a parameter filter(type = "alpha", icon = src) For the above …
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Not gonna lie, I'm tired. Game Dev is hard. Is it shameful to put a Patreon plug on my bug reports description?
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"let's say I have particle set P1 and it's attached to O1. If you use copies of O1 in vis_contents of O2, O3, etc. you …
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Thanks for the shout-out! Loving the new particle stuff!
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I don't know if this is currently doable, but I think it would be really convenient as a developer to be able to modify …
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Some way to pass parameters for animate() at the various points of their lifecycle might be nice
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Seeing a lot of requests for things like might be able to be resolved by giving particles animate() instructions at …
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A way to change the amount of rotation over time, ie scaling spin
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"We have spin already. We should have something like grow."
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Currently, we can spawn a minimum of 1 particle every client tick. I'd like to ask for us to be able to spawn less …
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One upon a midnight clear, I found some bugs for you my dear!
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Yaaaa'll tell ya what i want what i really really want!
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Sometimes, you just need a hug... amirite?
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Can image(src) behave the same as image(src, src) please?
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Hey BYOND! I just wanted to let everyone know that Hazordhu is now listed on the Steam store. You can wishlist it …
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Awesome. It looks like they are in fact listed in the tmp reference. While issaved() is very useful, having to manually …
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Thank you for the mention, Spev! If anyone would like to stay caught up with the latest and greatest with Hazordhu, …
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I think it'd be beneficial to allow us devs to put our exe and installers up on the hub listing for the game. It …
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Boy oh boy, do we have an update for you! 6200 is now live, complete with a new lighting system and some updates and …
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Hey everyone, I just wanted you all to know that all players have access to Subscriber benefits on the Development …
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We have a new Dev Blog up on the website, which pertains to the BYOND version of the game as well. Check it out here: …
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Hey there BYOND! I'm writing to let you know that there is now a Development Server up for Hazordhu version 6114. I …
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Hey fans! I wanted to share some news to the community here, a bit sooner than with the rest of the world. In honour of …
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Customer service is shit. 0/10
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Hey fans! I just wanted to leave this here, and let everyone know that this will the the last post to the Hazordhu hub, …
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Yusuke11 wrote: > Rushnut wrote: > > Inuyashaisbest wrote: > > > Ss4gogeta0 wrote: > > > > Flysbad wrote: > > > > > …
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Thanks for all of the hard work, Lummy!
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Details on how dev's been going this last week, as well as a live Q&A and Dev livestream today!
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I'm not sure what you mean by "a title overlay for the menus", if you could elaborate a bit more please. Also, for …
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Hazordhu version 6110 is live, and the game is looking better than ever before!
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