| much better, now that the easy part is over. Give animating a try.
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17 |
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| It is coming along, looks nice. You arent going to get much praise here for modifying Gameboy sprites but whatever, …
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22 |
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| The problem with closed sourcing is a) you could embed malicious or otherwise uncooperative code in public/closed …
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23 |
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5 |
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| Im not sure what tool shaded means, but most icons I work with have ~50 distinct colors which need to be individually …
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8 |
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| This is helpful. I want to set 64x64 icon size OR 32x32 for computers which cannot handle a modern resolution. I can …
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14 |
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| Cool, I'll use it anyway then. I dont want to avoid maptext, that is a good feature. I'm surprised that popup features …
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150 |
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| You need to texturize the red part, metallic, stone, whatever. It just needs something or it looks unfinished.
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| Unfortunately flash is not supported on iPhone or Android any longer :(.
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| I agree with you, I think the post you linked is very good and I do agree that BYOND is too feature neutral and would …
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| Waterymonster, that is still an improvement. I recommend trying what I suggested above with shifting the icons and …
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| To clarify, newbie icon makers find using a light source difficult, they should (as i already posted) use proper …
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| I've noticed this too, if you look at the popular games there isnt a single game released in 2012 and the VAST majority …
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| It is a game making tool with an included icon editor, I don't see why a time saving feature in the icon editor is an …
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Feb 13 2015, 1:52 pm
I'd love to spend more time working on games, it is one of the most entertaining hobbies I have. However you need to have a much bigger block of time or it becomes tinkering with ideas and abandoning them.
Sorry for the late reply. I do not check my accounts very often.