| I should clarify; I am using input() as message, and after an extensive amount of information, the prompt refuses to …
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| DarkCampainger wrote: > Maybe there should be an option in the menu for whether to use step_x/y or pixel_x/y for …
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| To add onto this, if you want to get started with either SVN or Git, I highly recommend picking up the respective …
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| That grass could use some work. For one, it seems a bit too... leafy? As if it's better suited for a tile directly …
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| This fucking thread is shameful!
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| proc/Add(a, b) var/val = a + b return val /proc/Add: 0: get arg 3: get arg 6: add 7: set var 10: get var 13: popret …
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| Dear lord what am I even reading
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| The unspoken and unwritten system that seems to work over at Eternia is that no one person is vital for roleplay to …
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| Another particularly undocumented feature that has its uses would be the packet structure for world/Topic() input: …
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| I want this more than crack.
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| EmpirezTeam wrote: > Thanks to Jittai, the Empirez Demolition Frogs are back in business. > > Only problem is, we have …
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| Fugsnarf wrote: > I like how Tom is a top benefactor. Well, he's certainly contributed a lot to BYOND!
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| +1 This would definitely make working on large projects much easier.
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| Hey, baby. Wanna have a good time?
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| Magnum2k wrote: > I'll never be able to fathom the reason as to why most of these feature requests aren't addressed, …
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| SuperAntx wrote: > FIREking wrote: > > the clients obviously want to play the game if they are connected, and the …
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| I will kill your children and rape your churches. I will eat your LIMBS.
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| FIREking wrote: > Doohl wrote: > > FIREking wrote: > > > Writing A New One wrote: > > > > Definitely a feature to …
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| If you truly believed in doing everything yourself, like Forum Account previously mentioned, you would not be using …
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Sep 21 2015, 8:00 am