| Sup nerds, if you remember nameless lands, I'm still working on it. You can find it here: https://rair.land It's a lot …
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| Bump - anything like this yet?
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| EmpirezTeam wrote: > so is this basically a coffeescript game? I'm not sure what you mean. The game itself is an idling …
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| Tom wrote: > [..] > Thank you those of you who have appreciated BYOND and perhaps used it to better your life in some …
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| Super Saiyan X wrote: > HTML and CSS is something everybody generally knows, anyways. If only you knew...
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| I just wanted to drop by and say thanks to Tom and Lummox for Dream Maker (mostly the image editing part). Since I've …
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| You may want to look into "Bitwise Math" -- that should help you understand the flags.
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| Thanks! If you have any feedback, feel free to leave it here or on the github page.
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| I'll have been in school for 16 years before I'm finally done, and yeah, as Stephen said - computer science. One more …
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| Slightly more on-topic, I have a library that abstracts a lot of this and provides some nice functions (like getting …
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| MagicMountain wrote: > > Yes. I could create a full implementation (one-to-one irc user/BYOND user) with that middle …
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| Pass: Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.1; WOW64; Trident/4.0; byond_4.0; SLCC2; .NET CLR 2.0.50727; .NET …
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| Hey, I've included this feature in my sublime text plugin. I don't know if it's a convincing enough reason to check it …
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| I did a thing related to this. If you wanted to use this, you could change the colors based on your preferences. If …
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| I suspect this applies more to Dream Maker than Dream Daemon.
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| As a temporary workaround, I've made this possible with Sublime Text.
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| The few hour extension, while it doesn't do much for those of us who dropped (I dropped because I spent too long on …
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| That's not what he was asking. He was asking for partially implemented methods that call each sibling and the parent, …
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| You could also use a proxy to mask your IP, that may be able to do it as well, as long as you join from the games …
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| I agree that Til The End of Time was bad. The Last Hope was pretty great though.
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| I've had my fingers crossed for the "mobius-strip" maps for years...
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| I ended up on BYOND for the first 5ish years of my programming career, so I was limited to what BYOND had for …
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| It's probably fair to say folks won't be using any log(n) or n log(n) sorting around here though, either, so it could …
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| Hi folks, it's been a while since I've been here. Some might remember me, some might not, but either way: hi all! I …
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| Secret support for inner types (yep, it compiles): data_type proc/do_a_thing() /cake { parent_type=/atom var pie=2; } …
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| I've wanted this for a long time, although I would rather have it able to start an icon animation from any state …
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| I absolutely disagree with this. If we wanted to host an IRC server, we could simply use IRCd. There's no reason to …
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| What sorts of features will you be allowing developers? Would I be able to host my games website along with the game? …
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| Lugia319 wrote: > Calculators take the joy out of calculus. There are few things more fun than solving that integral by …
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| I don't really know -- I don't have another machine with similar specs to test it on. I'm fairly certain I'm running …
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| Winning wrote: > Avainer 1 got me banned on my key -.- Winning wrote: > Any possibility of me being unbanned? You broke …
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| Megablaze wrote: > I hated both chaos;head and steins;gate, so boo on you. I... I don't even.
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| I don't want to lose the Snippet Database, either. That's a lot gone to waste :(
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| To be honest, that's just what came up on google. I have a neat plugin for chrome that does api searching for me.
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| That just makes it sound like you're selling AutoIt.
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| Oasiscircle wrote: > I 100% agree with this. > The one thing I really wish WOULD happen is that all hubs that aren't …
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| Well, since it's sorted by operating system, and you're using windows... you're not really using Mac OS, even if you're …
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| The even funnier part is your lack of membership.
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| Learning experience, broski.
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| You should figure out an algorithm to generate puzzles for games like this. =P
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| Can you please change the title of this request to something more descriptive? I nearly dismissed it as "not a feature …
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| Saucepan Man wrote: > I should possibly read more of the resources you kindly pointed me to; it certainly does look …
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| Yusuke13 wrote: > Complex Robot wrote: > > When I started it up, the window was off-screen. I got it to be on my …
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| Yammen wrote: > DivineTraveller wrote: > > That was aimed at Branks. I probably should've specified. > > Sorry, I …
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Dec 29 2018, 10:19 am
It's a lot different, but it's still p fun.