| I've decided to release my set of clicking procs that I made to extend the functionality of Click(). The library can be …
|
|
0 |
|
|
| I second google docs, since that's worked well for me in the past.
|
|
17 |
|
|
| I'm pretty glad I read that, actually. I'm actually very fond of giving monsters classes (I try to make players almost …
|
|
17 |
|
|
| I just had to run through this today for a few fadein/fadeout effects, and I have to say, it's not that bad. I can …
|
|
13 |
|
|
| I think it's a wonderful idea. Just sayin'
|
|
7 |
|
|
| That's one of their membership perks, and some people get memberships just to have an avatar, or just to do this, that, …
|
|
6 |
|
|
| Ter13 wrote: > Same story, found BYOND through a google search. Back in the day, it was called DUNG. I kept it in my …
|
|
5 |
|
|
| Ham Doctor wrote: > I don't see why it would be necessary to display the download speed. I don't see why it would be …
|
|
14 |
|
|
| Ryuk25 wrote: > I made a post asking where you went, no one knew.you left without saying a thing. You asked the wrong …
|
|
17 |
|
|
| As a temporary solution, you can copy it to notepad++, and save it as a .c, so it gets c syntax highlighting (which is …
|
|
18 |
|
|
| Whee. The subdomain got removed, but the SVN has been up the whole time, it's just an IP now - 70.94.243.10. Sorry for …
|
|
3 |
|
|
| I would be fine with it, as long as I'm guaranteed all of the class' skills in the very end. Though, you might instead …
|
|
19 |
|
|
|
2 |
|
|
| Forum_account wrote: > DivineTraveller wrote: > > Off to go hunt down an artist, then. > > That gives me an idea for …
|
|
4 |
|
|
| I never saw it to be horribly useful, just throwing that out there. INI ftw.
|
|
3 |
|
|
|
20 |
|
|
| Very nice work. I learned a handful about Ben G, since all I had are stories from chatters way back when.
|
|
8 |
|
|
| Aeon Games Inc wrote: > The peoples republic of china wrote: > > neither > > > > how about you make something that …
|
|
28 |
|
|
| SilkWizard wrote: > DivineTraveller wrote: > > I don't like the whole idea of daily quests. I see that they have their …
|
|
10 |
|
|
| Uh... There already is a "Private" mode in the pager. If I'm reading this correctly, it does precisely what you want …
|
|
12 |
|
|
| Haywire wrote: > DivineTraveller wrote: > > Haywire wrote: > > > Vermolius wrote: > > > > Hrmm, I didn't know there was …
|
|
19 |
|
|
| I has. Also, semi-lengthy post.
|
|
0 |
|
|
| It'd be nice to help stop those 'I'm leaving!!' posts, in my opinion.
|
|
19 |
|
|
| Like SkySpark mentioned above, a browser control might be your best bet. If you used a bit of javascript, you could …
|
|
3 |
|
|
| Well, it *can* be just you, because you're the first one I've ever heard say plugins make chrome crash more than it …
|
|
19 |
|
|
| It should be 'founder' and 'funder'. I don't know why, I just think that sounds cooler :P
|
|
6 |
|
|
| They're making another spy kids? Really? But wow, that's over the top and ridiculous.
|
|
11 |
|
|
| Moonlight Memento wrote: > What is the appeal to Graphics Gale and GIMP? Unneededly complicated. If I want Photoshop …
|
|
6 |
|
|
| Fugsnarf wrote: > DivineTraveller wrote: > > More potential? If I recall correctly, Unity can deploy across 5-6 …
|
|
16 |
|
|
| Kunaimaster wrote: > Metamorphman wrote: > > You mean upgrade, right? > > No, downgrade.. o.o No, it's an upgrade.
|
|
8 |
|
|
| I agree. There's a thread over in computing with the C++/Java debate and whatnot, and I'd really like to subscribe to …
|
|
4 |
|
|
| Koyeallll. You should develop your extension in chrome too. <3 [also, your font sizes are really large. like, …
|
|
20 |
|
|
| Falacy wrote: > Setting up paypal is quite a hassle. Especially for the youngins that populate BYOND. > You also can't …
|
|
13 |
|
|
| Not sure if this should be moved to bug reports or not, but I'll try bumping one more time before I do. Bump.
|
|
2 |
|
|
| Ter13 wrote: > Lummox, Tom, I'm serious about that opening a new dream seeker window from within the program. I have to …
|
|
7 |
|
|
| I figured I should continue following this post up with new updates …
|
|
7 |
|
|
| I might just stop reading the general blog news, since this seems to cover most of it for me. Muhahaha. Kidding, I …
|
|
34 |
|
|
| I believe it was mentioned that it is not open source because the source is too messy, or something.
|
|
43 |
|
|
| Ryan Deux wrote: > DivineTraveller wrote: > > I felt this was lacking in comparison to previous interviews. > > Lacking …
|
|
8 |
|
|
| I remember this anime. It was better when I watched it when I was little (eg, toonami age), and certainly not as …
|
|
10 |
|
|
| The Magic Man wrote: > DivineTraveller wrote: > > The Magic Man wrote: > > > Thanks, that will make things easier. > > …
|
|
8 |
|
|
|
4 |
|
|
|
10 |
|
|
|
4 |
|
|
| Qubic wrote: > Lummox JR wrote: > > Zooming in the icon editor has already been requested. I'm not sure what you're …
|
|
5 |
|
|
|
2 |
|
|
|
14 |
|
|
|
8 |
|
|
| Aaiko wrote: > DivineTraveller wrote: > > I'm curious about one thing: > > Instanced Boss Rooms > > I just wonder how …
|
|
15 |
|
|
| Well, there's nothing stopping you from making your own hub off of the BYOND site. People have attempted to 'customize' …
|
|
9 |
|
|
Dec 29 2018, 10:19 am
It's a lot different, but it's still p fun.