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| Do you have AIM, MSN, or Googletalk?
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| Haha, wow, if you actually renewed my membership, thanks and all, but no, I'm not on here much anymore. However, I'm …
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| Realized that I haven't checked back here in a while. If anyone's still interested in Core, it's now named Coggoid and …
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| Well, it's been a long time since I've posted about Core, which would lead many to believe that I'd stopped working on …
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| http://www.cyd.liu.se/ ~tompe573/hp/projects.html I seem to recall someone else posting about this before, at least …
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| I was in a tux, she was in a wedding dress, I think I had the advantage at DDR. I think she's content totally kicking …
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| My 2 year contract finally ran out with Sprint and I'm looking at my options for getting my own plan. The one main …
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| Word of advice, let someone who is NOT nervous or irresponsible keep track of the rings. I ended up pulling off some …
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| Actually, I've just gotten down to the nitty gritty with Winsock, and I think I can work it. (I'll mess with the linux …
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| I already have normal mapping. I have specular highlights, I don't use a specular map though. With the color regions …
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| "But anyway, Spore looks pretty cool and we're looking forward to it." That pretty much sums up my take on all of it …
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| I'm still cracking away at Core, I've been doing considerable work using Perlin noise to generate textures, but the …
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| My fiance at the time took that picture. We live in Beaver County, just north of Pittsburgh, and we travel around …
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| Oh, that wasn't Tynkin, that was a prototype of a humanoid model I was working on. Those models will actually be for …
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| I'm just north of Pittsburgh, now. I travel around the area fairly frequently for rabbits shows. Yes, Tom isn't …
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| I'm just saying, it's not fun. Baldies was basically a game about running innocent little guys into a variety of …
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| A lot of people have asked me about whether or not I'm going to release Core. I'm leaning towards yes, since I'm down …
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| Someone told me you were making a Bomberman game. This sounds more like Mine Bombers.
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| As far as it being a learning experience, it doesn't really matter what you start with, so long as you can get results …
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| This is the kind of stuff I wish people would come up with more. It doesn't take a whole lot to set something like that …
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| With the amazing developments in BYOND on the horizon here, I've been inspired enough to say that a sequel to Bomberman …
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| I'm having a kid over this weekend to teach him BYOND, and we'll be starting with a simple dungeon crawl as his first …
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| Eclectro... is that like... vehicles powered by an eclectic taste?
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| Too much realism is defined when it takes away from gameplay. The basic idea of a game is to have fun. If realism …
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| Smooth Moves is actually a lot of fun, if you're into that sort of craziness. I wouldn't really recommend Wii Play, …
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| No, see Blizzard came up with a workaround to the riding lessons, they just made mounts a buff. So it just looks like …
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| It's possible, but if I'm understanding you right, it might be a little difficult. It all depends on how detailed you …
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| Here's my take: Zombies are basically just animated corpses, and by animated, I mean puppets of some external force …
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