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Dark Weasel
Joined:
Nov 28 2002
Teenage Mutant Ninja Nerd
Shoutbox
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Subject
Replies
Date
Location
Dark Weasel's Shoutbox
0
Nov 28 2002, 11:27 am
Re: IQ tests
I got 135 so HA! I do realize it's probably bogus...
5
Nov 24 2006, 11:14 am
Off Topic
Re: Whisper & Topic()
3
2 matches from
Aug 12 2006, 5:35 am
to
Aug 12 2006, 6:21 am
Developer Help
Re: Multiple Requests
3
Jul 22 2006, 8:50 am
Developer Help
Re: Dragon Warrior 3 Clone.
I like DW3. So, that's my vote.
8
Jul 4 2006, 3:30 pm
Design Philosophy
Re: i need help to know how to map >.<im sorry ur busy
38
Jul 4 2006, 3:28 pm
Developer Help
Re: Monster Encounter
3
2 matches from
Jul 4 2006, 10:28 am
to
Jul 4 2006, 2:29 pm
Developer Help
Re: 3D Sound Problem
10
Jul 4 2006, 10:55 am
Developer Help
Re: Help with rest :P
4
Jul 1 2006, 7:21 am
Developer Help
Re: MUD Commands
I'd have to reference Alathon's so much though, that I'd probably end up copying it.
7
3 matches from
Apr 17 2006, 6:14 am
to
Apr 17 2006, 9:08 am
Design Philosophy
Re: if if if help
6
Apr 17 2006, 6:28 am
Developer Help
Re: I probably forgot somthing...
8
Mar 15 2006, 11:25 am
Developer Help
Re: Changing an overlays RGB()
2
Mar 15 2006, 11:23 am
Developer Help
Re: #Define
#define replaces the word you have defined to what you define it to. For example: #define fireball /obj/fireball …
6
Jan 29 2006, 2:32 pm
Design Philosophy
Re: Hair problem from hell!
5
Jan 29 2006, 2:29 pm
Developer Help
Re: Icon Maker: Locate
Same here... I think I discovered it by accident though.
11
Jan 29 2006, 2:09 pm
On Topic
Re: Holding Only One Item
4
3 matches from
Jan 15 2006, 8:23 am
to
Jan 15 2006, 9:00 am
Developer Help
Re: a few problems help plz
7
Nov 24 2005, 4:32 pm
Developer Help
Re: leveling proc problem
13
Nov 24 2005, 4:27 pm
Developer Help
Re: Thanks giving/anniversary
I actually started on BYOND on thanksgiving. I think it's been three years now.
8
Nov 23 2005, 2:53 pm
Off Topic
Re: Removing "Selected" Overlay
4
3 matches from
Nov 18 2005, 12:46 pm
to
Nov 18 2005, 1:59 pm
Developer Help
Re: Armor Overlay
6
3 matches from
Nov 14 2005, 3:18 pm
to
Nov 15 2005, 1:27 pm
Developer Help
Re: Email type thing.
2
Nov 14 2005, 3:45 pm
Developer Help
Re: New movable atom?
19
2 matches from
Nov 14 2005, 12:55 pm
to
Nov 14 2005, 1:13 pm
Developer Help
Re: NPC attack problems
3
Nov 14 2005, 1:07 pm
Developer Help
Re: (Fixed)
7
3 matches from
Nov 14 2005, 12:50 pm
to
Nov 14 2005, 1:04 pm
Developer Help
Re: code help
10
Nov 14 2005, 1:01 pm
Developer Help
Bump Attack, use it?
I find the bump attack to be pretty useful. And it seems accurate to real life. If your running around and bump into a …
6
Nov 14 2005, 12:17 pm
Design Philosophy
Monster Spawn Point
3
Nov 14 2005, 12:05 pm
Developer Help
Re: unequiping when dropping
2
Nov 13 2005, 12:46 pm
Developer Help
Re: setting bonuses to icon states---plz help me! it wont work
1
Nov 12 2005, 2:39 pm
Developer Help
Character Creation
I have an idea for character creation. Any feedback will be nice. So when the player logs in and creates a new …
7
Nov 12 2005, 2:27 pm
Design Philosophy
Re: new/turf
6
Jul 31 2005, 1:25 pm
Developer Help
Re: Random Battle Problem, won't place my pary members!
7
Jul 30 2005, 1:07 pm
Developer Help
Can you do this with "set src" with a verb
1
Jul 30 2005, 11:23 am
Developer Help
Re: Connecting Walls
7
4 matches from
Jul 24 2005, 11:54 am
to
Jul 25 2005, 6:43 am
Developer Help
Re: Function to return largest value?
2
Jul 21 2005, 3:29 am
Developer Help
Re: Making a list type thing
1
Jul 21 2005, 3:28 am
Developer Help
Re: Music
5
Jul 19 2005, 6:16 am
Developer Help
Re: Get_Angle()
5
Jul 19 2005, 2:58 am
Developer Help
Re: Push-Ups (icon)
3
Jul 18 2005, 9:56 am
Developer Help
Re: Top Icon states
11
Jul 16 2005, 8:47 am
Developer Help
Re: HUD and saving...
7
Jul 14 2005, 5:14 am
Developer Help
Re: Any Ideas for a Non-Medieval Based RPG?
Pre-Medieval? Stone Age? Bronze Age? Roman Empire?
8
Jul 7 2005, 9:52 am
Design Philosophy
Re: #define
it's a constant variable that can't be accessed in the games. It's sometimes good to define things because it's a quick …
5
Jul 5 2005, 11:30 am
Design Philosophy
Race & Class Abilities
As some have read, I am making a game that has some similarities to Proelium. It takes place in a dungeon. I may have …
1
Jul 5 2005, 10:05 am
Design Philosophy
Re: How to make the map bigger, while the game runs?
3
Jul 2 2005, 6:29 am
Developer Help
Re: Enter Areas.
12
Jul 2 2005, 6:27 am
Developer Help
Re: Bump Attack Code
5
Jul 2 2005, 6:16 am
Developer Help
Re: density problem....
mob/Bump(mob/M) if(M.client && src.client) src.loc=M.loc ..() try that
21
Jul 2 2005, 6:13 am
Design Philosophy
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