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| Dantom have done a great job here. The BYOND community has come so far, we even have online beggars!
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| Are you the same Lummox who has written a Czech language file for DC++?
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| Mrhat99au, I am offering you one-time service as your spokesperson on the Byond forum. I will clearly and correctly …
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| It looks like he purposely wasn't closing his tags. Was that an act of ignorance or maliciousness?
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| Canar wrote: > I want for the user to develop the world how they see fit. There will be guidelines that the users …
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| Hey Lexy. I understand your dislike for Dragonball Z, a lot of my friends think its a pretty bad show. Truthfully, the …
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| Hey, apologies for my long absence Lummox, you got a tough little problem to deal with. I doubt it makes sense to …
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| interesting question, I think that it would be doable. Of course, the sophistication of the graphics and music is not …
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| the multipliers on each neuron are the key, these weights determine which range of neurons will become active and the …
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| class Cell { int element; Cell next; } Im sorry
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| damn, so quick to turn aggressive...
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| You could just ask initialize a variable inside the object, like valid or something which is set at the creation of the …
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| except for those games made in macromedia director, there's a lot of those
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| Tom wrote: > Air Mapster wrote: > > Cybergen wrote: > > > Is there any way I can get Dream Maker to show line numbers? …
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| According to Deadron, it's already done for you, isn't that enough? Think about the effort that goes into Byond, you're …
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| I think about death a lot and I feel like it's a little less scary to me now then it used to be I don't care that much …
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| Lord of Water wrote: > lol. > > You had better not conflict in names with my Colored Ages... man, that better not be …
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| Seryu wrote: > Well, i start to make a byond web in spanish, as i promised in this forum.. > > Any idea, recomendation …
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| Botman wrote: > Lord of Water wrote: > > If DM ever becomes more HTML and JavaScript friendly, my Sound Lib would be …
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| I find that the problems with common dbz games is not really that there is anything wrong with working on a character …
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| You make a lot of good points, but the one about quality is not necessarily applicable, most of the dbz games suck. And …
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| I was playing Grandia II for the dreamcast and I realized that the battles in the game never really got boring because …
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