Cruelar

Joined: Oct 23 2009

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So ... Let's imagine the following situation: We want to create a game based on multiple, semi-independent game worlds …
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hmm .. isometric mapping will help the board games and some action games, but RPGs&Co. won't really get any advantage …
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think this is some kind of pillory for the (sorry to say that, but it's true, isn't it) crappy idiots that think they …
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