Chowder

Joined: Jun 21 2007

Hi

Posts Posts and comments
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Can you add a rotate x amount of times verb to your demo?
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Mikau wrote: > Ikomo wrote: > > nice Now my friends can know about this :D > > Because talking to your friends isn't a …
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"The image object was meant exactly for the case you are describing, per client visual effects." I'll look into it.
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How about the ability to pick two keys for a macro?
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Only if you save and load it. You don't need the actual mob if you use its reference number.
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The mac address is extremely easy to change on Linux and pretty easy to change on windows if you look it up. Wine makes …
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I wasn't thinking of shadows at the time but the space around the boundary of the map. Thanks for showing me this. I …
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This might sound odd but I would find it fun if byond had a quiz that told you where you could approve on. Quizzes …
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I have windows 7 and linux. :D
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Ham Doctor wrote: > I really wish that we could have more of a community oriented opinion then having a single …
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Ah I thought you meant reviews for games...
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Request 1: Instead of doing this obj Egg verb Shake() set src in oview(1) set category = "Egg" world How about being …
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Basically, but different ways of going about it.
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Weird no errors with this obj/item/apple/var/global/var/ fruit = 1 obj/item/transmutator //turns apples into oranges! …
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Kaiochao wrote: > Maybe the map editor could even have a Snap-to-Grid option. It's on like default, and will act like …
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mob/verb/MyData() usr ") Would something like this make you feel better?
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Then maybe something in the input control that lets you turn it off?
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There's tons of ways you could trick a player though One idea being they start a malicious program that has the ability …
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I just remembered why I dislike that pending map errors thing... When it pops up it won't let you look at your code …
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Adding non-steam games to steam. https:// support.steampowered.com/ kb_article.php?ref=2219-YDJV-5557 That's pretty neat …
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So you agree with it? Found it http://www.byond.com/ developer/forum/?id=636873
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