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| Trying to get my friend to sign up for BYOND, but they are just not getting an email. They've tried with two different …
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| Augmented paths being /obj{name="hello",desc="world"}
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| Looking for techniques or advice on how to cut down on clientside lag.
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| Is it possible to bring the filter(type="alpha") functionality to overlays? I'm trying to add a torn equipment visual …
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| Large objects are rendering past their tiles into darkness. Need to do this without setting object planes below the darkness plane (0).
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| winset(client, "map","icon-size=VALUE") no longer functions.
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| This is resolved. See the second post.
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| #define ANOTHER_DEFINE + "BANANA"no longer works.
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| Getting a "Dream Daemon killing connection." for everyone on the server with nothing being logged, erroring, or crashing.
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| Currently, without some honestly hacky code that conflicts with hover-over examining and other features, there isn't a …
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| BYOND Beta Version 513.1501
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| https://i.imgur.com/ fQf3M8G.png I don't know how to properly explain it but it would honestly be amazing if there was a …
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| Currently atom.uncrossed() has no way to determine where the uncrossing atom is going to go reliably, unlike …
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| Byond has the option to support 1000x1000 maps, and I'm wondering that in a decently detailed world, that performance …
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| I followed this guide here: http://www.byond.com/ developer/articles/publish I created a brand new game. I forwarded the …
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| A test gamemode meant for showcasing movement + hotkey features.
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