| Hmm, I always thought it had something to do with witchcraft, or Nicholas Cage(Though the two go hand-in-hand). Anyways …
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| Atleast we all got past the goatse and meat-spin phase..(Albeit sexually confused).
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| Honestly I havn't found an MMO that i've enjoyed since PSO!(Dreamcast fo' life!) On a more serious note, I was …
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| I personally don't care how other people type, that is as long as I can read it. Though on the other hand, i'm OCD; so …
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| Sorry you don't have the extra time A2J. The main reason I voted for an extension is because only us 3 actually …
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| Ooh wow, this would be amazing! Glad to hear they might implement it. This would make single player, and small …
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| Probably. It'd be interesting to say the least!
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| To me the thighs look too big in scale compared to his torso and arms. Though i'm liking the direction you're going …
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| Ahh, I thought this was the idle state! And I didn't even notice the knee bulging out till ya told me lol. So the …
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| Well you could always pre-render all of your vector graphics and import them into DM! I understand that it wouldn't be …
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| For a high quality base like that with all the extra clothes, etc, that you requested; you'd probably be looking around …
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| The columns being shifted together could also be animated slightly. Maybe every block on the two columns that collides …
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| Just thought i'd throw my 2 cents in. Kept the full beard but with a bit of detail where is mustache parts over his …
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| I believe as long as the image is saved with transparencies as a .png it should transfer over into .dmi I know Gale Pro …
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| With space backgrounds like that, the easiest way to get rid of the 'grid' effect would be to make probably 12 …
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| I know what you're talking about VixiV, I think it's 'cos it is randomly generated right now.
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| There are free resources around the forum, and all around the internet. You could easily find 'em with either a …
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| Heya man, welcome to the world of pixel art! First off let's start with the base, though I won't go too much into it, …
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| Adding would be immensely useful for making maps with near perfect precision +
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| I had came up with a very advanced AI, in my examples I could usually just plug it in to my different games('Cos I …
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| It's been so long you may not remember but I joined the first day this game started and actually helped with icons and …
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| God that's pretty disrespectful; I was complimenting my very close old friend Chris on his work and giving him some …
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| That's why I was saying you could incorporate the coop system I described to play with 1-3 more friends and still have …
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| Hey this sounds great, and is the type of server I always have wanted in SS13 over these past few years. So sign me up …
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| I would love to see a version of SS13 with more realism on what people would be doing up there, and the stuff would be …
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| Request for a swinging demo like Bionic Commando, Pitfall or Spiderman
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| Usually alot do! I just need to get my membership back to update the game, and won't get paid till next month sadly :/
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| I think one of the best features to make for a side-scroller is a rope swing; And then the second best would be curved …
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| Actually I had about 60% of the work done on my older computer, unfortunately it was 12 years old, used Win2000, the …
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| Yeah I got that, but this creates the perfect opportunity; I have the whole game design written up on how it should be …
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| Sorry this comment is soo late, just got a completely new computer so everything was wiped basicly. Anyways i've always …
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| MasterMerv wrote: > #2 All the way. > However, if those legs are meant to be nude, then go with #1. Sumtin wrong with a …
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| I might be interested UPD4T3, though am currently taken right now for awhile, but add me on AIM: BadlyDrawnSmily and we …
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| Rockey nonono! Don't ever say your artwork is bad, you can criticize it, but don't ever put down/give up on it. These …
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| Good job bro, that is seriously a great find, especially for pixel artists in the starting out, beginner and …
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| There already is a fur&hair tutorial that is pretty decent, if I remember correctly it was pretty helpful and made by …
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| The left arm(Right arm on the frontal perspective) is pulled inwards away from the player thus blocking it from view …
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| Great design so far. I wish I could have changed the grid_size etc for this, "Command 'N Conquer" type game; so the …
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| There's nothing wrong with that! Lol.
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| Falacy: >"They don't if they're hosted on a decent machine. Lag in an FPS game is a major issue, one that most …
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| The pleasure is all mine, and thank you for reading it and really considering my suggestions! Also yesterday I was in …
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Jul 26 2016, 6:49 am