| Thanks for these statistics, its very interesting. Glad to see our Brazilians are still around, its nice to know we can …
|
|
59 |
|
|
| Yes it is feasible but very difficult and 'done well' has to mean 'done very well'. In the end of the day, its about …
|
|
3 |
|
|
| Please note the recent download update is mostly for automatic integration with the Complete Pack so I don't have to …
|
|
1 |
|
|
| OK will try to remember this when I update soon.
|
|
1 |
|
|
| From now and into 2013, Wargames 1 prices have been slashed. This is in preparation of the new version. For now, you …
|
|
0 |
|
|
| Try out exclusive Wargames varients before they come out
|
|
0 |
|
|
| I'm struggling to think of an easy way to do multi unit management, in fact I've thought about it much longer than just …
|
|
10 |
|
|
| Minor post on the last two updates to Wargames. After the current round I'm pretty sure we'll be seeing a public beta …
|
|
0 |
|
|
| My life is always in danger ;p And yeah, we know each other from way back, thanks NNAAAAHH for directing him to me.
|
|
9 |
|
|
| I'm sorry for the delay, I managed to destroy my laptop, so its pretty much out of action for a week. Two other factors …
|
|
4 |
|
|
| Kitsueki wrote: > I suppose aspects of gameplay that can be brought up are these; > > Focus: Is the game attention …
|
|
6 |
|
|
| Will probably host the beta in the next couple of hours. Again, these betas are available for Subcribers only, so if …
|
|
5 |
|
|
| US law is funny, how can you 'own' something you license (basically, rent) from another company. Its like saying I own …
|
|
19 |
|
|
|
8 |
|
|
| The major update to Wargames is still in the works, but I've found a few hours just to work on the current version a …
|
|
1 |
|
|
| Stephen is right, the anti-christ will be blind in one eye (cough, Gordon Brown)*. * This is a joke. Its also UK …
|
|
18 |
|
|
| I'll put my name down again, but unlikely to see an entry but just in case. Because I am a man, I pick all three themes.
|
|
321 |
|
|
| Its been a donation-for-creation access, free to view. To be fair, while a few people have viewed the program, nobody …
|
|
6 |
|
|
| Seems we all use black background, although I tend to prefer it with bright text. Do we all code at night or something? …
|
|
118 |
|
|
| I'll put my name down, but no promises there'll be something by the end to submit.
|
|
682 |
|
|
| Just on a final note, my last comment was in regards to Silk being well informed about what's going on, and the rest of …
|
|
150 |
|
|
|
8 |
|
|
| There is an extra long round being hosted right now with the new version. There has been some minor improvements to …
|
|
0 |
|
|
|
2 |
|
|
| More of a 4X in the Wargames theme :p Good to see interest in it, apologies that WG1 gets the most of my time.
|
|
18 |
|
|
| Ramadan Mubarak to everyone, tomorrow I'll be updating Wargames as well as hosting a special round during Ramadan. To …
|
|
1 |
|
|
| I wouldn't mind it back, it was nice to have a blog without ads (which yes, you can pay for elsewhere however;) which …
|
|
23 |
|
|
| These sites tend to be for people who have 'already made it', their kickstarter income largely coming from their own …
|
|
13 |
|
|
| "496.1146 (Notes) This should be the last release of 496. Just a few little fixes and a new line numbers feature for …
|
|
9 |
|
|
| He used uTorrent to get a hacked copy of Alchemist.
|
|
17 |
|
|
|
6 |
|
|
| Its been awhile, and people probably think I'm dead. Reality is I've been messing with the HUD layout, not much just …
|
|
5 |
|
|
|
4 |
|
|
| I will enter the open bracket, if only because I can't compete with or even reach the 600 mark!
|
|
24 |
|
|
| Yeah, I wouldn't mind this as well. I find maximising the screen helps as icon size is relative to window size, but I …
|
|
6 |
|
|
| I just realised the first update is Wargames 2. Lol.
|
|
5 |
|
|
| This minor update gets rid of the extremely ugly blue interface. It has a few bug fixes on top. Beta E.b2: Other …
|
|
0 |
|
|
| Good luck with your latest project, in a similar situation myself and know how hit and miss it can be.
|
|
4 |
|
|
| I support this feature request.
|
|
5 |
|
|
| I've moved this to feature requests as it isn't actually a bug. Your quite right, the weight of resources are clearly …
|
|
3 |
|
|
| I have skipped over releasing some of the recent updates, not really on purpose but a mix of never finding a good time …
|
|
0 |
|
|
| Traditionally I've allowed it, and in some cases I purposely wipe out their armies myself enough so they keep …
|
|
3 |
|
|
| I've updated the original post with bold text for features that have been implemented. Now I know that I promised trade …
|
|
8 |
|
|
|
2 |
|
|
| Nice idea! I had thought about adding Universities which would act as a 'higher' tiered building to the School and make …
|
|
1 |
|
|
| 2 Click no longer needs to be restricted so much, some kind of indicator would also be good so "I didn't realise 2 …
|
|
1 |
|
|
| Clicking Revolutions obviously gives a period of stagnation, new people or miss-clicks can cause an issue which is …
|
|
1 |
|
|
| I've added a population list, resources I intend to do at a later date.
|
|
4 |
|
|
| Whoops when I said other others I meant offer others, apologies. Falacy wrote: > Out of the 10,000 games on BYOND, how …
|
|
59 |
|
|
| Thanks for your comments guys. I'll keep updating until people stop playing!
|
|
4 |
|
|
Jul 28 2017, 8:56 pm