Currently Unavailable
Version 1.05
Date added: | Jul 24 2006 |
Last updated: | Jul 25 2006 |
Last played: | Jul 24 2008 |
1 fan
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Welcome to my game Imersia, I have been working on this project for longer than I can or care to remember, but it wasn't until recently that I bit the bullet and began work in earnest.
Presently the game boasts a completed mining and smithing system of 15 metals that are utilized as your skill grows.
A fishing system and a cooking system.
In the way of combat there are presently two skill venues available, first is the wrestling skill which allows un-armed players a chance to deal major damage (will be extremely useful when the magic system is implemented). The second skill is swordsmanship, along with the advent of swordsmanship are 8 weapons that I have added into the crafting system.
There is a gold and item storage system
a basic quest system;
In the works is;
A healing system (through the use of bandages)
an alchemy system (converts and enchants items)
a herbalism system (useing materials from around the world to create potions or other no-skill-needed healing or buff items)
a criminal system (I have been having trouble with this one lately
after that I will be putting in these systems (IE i haven't started these;
Magic and spell casting (will come with the implementation of targeting)
Archery (same as above)
a pet and taming system
more monsters
new artwork
a few more towns
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