World Of Empires

by Lord Damian
World Of Empires
Its Returning! A free form text RP. Welcome to the World of Empires. [More]

Currently Unavailable

Version 7.0
Date added: May 2 2005
Last updated: Sep 29 2009
Last played: Oct 17 2009
3 fans

Waiting List

Only Windows users can play this game. If you have an emulator, you can join the waiting list to be informed when a new server is ready to play.

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WoE is returning to byond.

Were hoping to see some interesting people join. However realize that this is a RP environment. Not a chat room. If you want to just chat , go somewhere else. Furthermore , abuse of the rules will result in a ban. Thanks in advance for your compliance.

~~What you need to know before starting~~

~Setting~
The general area is a small diner along a road that travelers often stop at. This diner posts bounties from varies nations as anyone is allowed to take the bounties and the area is known as a "Neutral ground" meaning no armies are permitted within the area. The owner will often hire some more powerful travelers for various jobs such as a tough bounty or guarding the diner itself.


~Story~



Each of the five nations of Fire, Wind, Earth, Water, and Bridandier are searching for the fifth and six elements of magic, in which each kingdom is named for. The Six major elements are Fire, Wind, Water, Earth, Light, and Dark. Even though it is only known to have six elements, there is a seventh, unholy, element. Fire and Earth kingdoms are allied to find the hosts of light and dark, to use their power to control the world, and are considered the most harsh of the nations. The Water and Wind kingdoms, the peaceful kingdoms, are seeking to protect these elements and make sure they cannot be used for warfare. A wise prophet, Armnimant, told that those who seek the power of magic will only find themselves to want more power. The people of each nation suffer dearly due to the threat of elemental warfare, and no longer live free. Armnimant also told of two other elements, Light and Dark, which would manifest themselves in human form every two thousand years... Armnimant lived exactly two thousand years before the current time, and he was the host for both light and dark. However, the hosts of light and dark are now two people living in the nations, though nobody knows exactly where. The Dark and Light hosts hold more power than each of the armies combined, but have very little control over how it is used, even with refined training. The unholy element host is practically a god, and has lived since the begining of time, without an identity, or without control over his/her powers, therefore placing themselves in hiding for centuries, until the release of the new dark and light hosts, in hopes that they may save him from his horrible fate of immortality.


Decree of The Kingdoms of Fire and Earth:

Every man will be enlisted in the nations' armies at the age of 18, in which they will be inherently do as told by their superiors and the kings and queens. This may, at any time, include the hunting of the fifth and six elements of magic and their humanly hosts. Every member of the fire nation is required to have the symbol of the fire kingdom burned into their body at birth. Also, members of these two kingdoms are required to turn in the last elements if found.



Decree of The Kingdoms of Water and Wind:

Every man will sign for the draft of the army at the age of 17, but will not be required to join. Joining the army will decree that every enlisted man is to listen to the king and queen of each respective nation, which may include the search for the fifth and sixth elements to secure their safety. Any member of these kingdoms are to aid the last elementals if needed and in any way needed.