Blobble
Strategically place colored blobs and special pieces to get as many points as possible against up to eight other players. [More]
To download this game for your Linux/Mac installation, enter this on your command line:

DreamDownload byond://IccusionEntertainment.Blobble##version=1620

Emulator users, in the BYOND pager go to File | Open Location and enter this URL:

byond://IccusionEntertainment.Blobble##version=1620

488 downloads
Version 1.6.2
Date added: Feb 4 2007
Last updated: Jan 8 2016
Last played: Oct 20 2014
35 fans

Waiting List

Only Windows users can play this game. If you have an emulator, you can join the waiting list to be informed when a new server is ready to play.

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Check out other great games by Iccusion Entertainment here!


Blobble Developers
Aaiko - Programmer, Artist
JackGuy - Programmer

Recent Medals


AI Veteran

Earned by Vetunkollo
May 10 2009, 10:15 am


Blob Master

Earned by Vetunkollo
May 10 2009, 10:15 am

Comments

SuperAntx: (Jul 27 2010, 1:27 am)
You get 30 points!
It is now Computer's turn!
It is now SuperAntx's turn!
The game has ended!
The game has ended!
SuperAntx has joined the playing queue!
The game has started!
You have been added to the game!
Normal AI Mode!
SuperAntx is first up!
Computer loses with 0!
SuperAntx wins with 1304!
It is now Computer's turn!
It is now SuperAntx's turn!
SuperAntx gets a special piece!
You get 6 points!
It is now Computer's turn!
runtime error: Cannot read null.x
proc name: ComputerTurn (/client/proc/ComputerTurn)
source file: AI.dm,73
usr: SuperAntx (/mob)
src: SuperAntx (/client)
call stack:
SuperAntx (/client): ComputerTurn()
ChangeTurn()
SuperAntx (/client): DropPiece( (15,17,1) (/Board/Border/North2))
SuperAntx (/client): Click(null, the turf (15,6,1) (/turf), "Window.Board", "icon-x=21;icon-y=20;left=1;scr...")
SuperAntx: (Jul 17 2010, 10:44 pm)
Hidde haxxors everything. He played every round setting everyone up for doubles and triples yet he won every time by a hundred points.
Hiddeknight: (Jul 17 2010, 10:43 pm)
That's right, I broke your game.
SuperAntx: (Jul 17 2010, 10:40 pm)
Also,
runtime error: Cannot read "Board".x
proc name: Click (/client/Click)
source file: Board.dm,106
usr: Hiddeknight (/mob)
src: Hiddeknight (/client)
call stack:
Hiddeknight (/client): Click( (8,17,1) (/Board/Border/North2), "Board", "Window.Board", "icon-x=19;icon-y=7;left=1;scre...")
runtime error: Cannot read "Board".x
proc name: Click (/client/Click)
source file: Board.dm,106
usr: Hiddeknight (/mob)
src: Hiddeknight (/client)
call stack:
Hiddeknight (/client): Click( (15,17,1) (/Board/Border/North2), "Board", "Window.Board", "icon-x=16;icon-y=6;left=1;scre...")
SuperAntx: (Jul 17 2010, 10:24 pm)
Really need to change the turn rotation into something more predictable.