Welcome to Allied Nations a RPG/RTS akin to games such as Dwarf Fortess and the more modern RimWorld. You are able to easily manage units, wage war, build, roleplay and generally just have all the fun you can imagine in a nice easy to use environment.
Features
Individual unit selection and management.
Ability to mate your units to grow your army.
Ability to build anything anywhere a true sandbox environment.
Automated tasks/jobs for your units such as miners and woodcutters.
Several crafting types for your civilization such as Bonecrafting and Poison Making.
The ability to become a vampire or even a werewolf.
Many races from humans to DRAGONS
Units actually age with time and experience moods based on their environments.
The ability to tame and raise your own animals for meat or milk.
The ability to wage war on the NPC empires or other players use your strategy and carefully plan invasions.
Weather and seasons that are ever changing with simulated years.
The start of a gravity and atmospheric simulation where in future version you can impact the environment through your advancement.
The ability to start a clan and team with other players against strong empires who you could not otherwise beat.
Easy to use stockpile system so that you do not need to micromanage resources.
Allied Nations v0.2.1
1.Fixes to the new movement code.
2.Fixes to some item interactions.
3.Dragons and Spiders can move
Hotfix 1
1.Further optimizes the new movement code reducing server overhead.
2.Fixes some instances where players could pass through solid objects.
3.Fixes some instances where players could pass through NPCs.
4.Improvements to some AI code. "Are these NPCs just lucky or really smart?"
5.NPCs no longer like you attacking their allies.
Allied Nations v0.2.0
1.Addition of the research system.
2.Core enchancements to support future features such as planetary atmospheres.
3.Unified UI.
4.Major bugfixes.
5.Major AI improvments.
6.Standalone client.
Allied Nations Pre-Steam
Allied Nations is now entering a pre steam phase and is now available as a standalone binary distribution. I will keep everyone updated with the details as we progress towards a steam early access release.
Allied Nations v0.1.8 Release
1.Fixes leveling additional +1 mod bug.
2.Fixes some races being spawned with ages past their death age.
3.Fixes issues with certain npcs not moving around as they are supposed to.
4.Fixes XP gains for some npcs.
5.Various other small bugfixes.
Allied Nations v0.1.7 Release
1.Added a button under class select for guard mode.
2.Fixed several notices not being displayed in a console.
3.Made it possible to properly set guard points.
1.Fixes to the new movement code.
2.Fixes to some item interactions.
3.Dragons and Spiders can move
Hotfix 1
1.Further optimizes the new movement code reducing server overhead.
2.Fixes some instances where players could pass through solid objects.
3.Fixes some instances where players could pass through NPCs.
4.Improvements to some AI code. "Are these NPCs just lucky or really smart?"
5.NPCs no longer like you attacking their allies.