Allied Nations |
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An RPG/RTS originally based on dwarf fortress [More] |
Currently Unavailable |
Only Windows users can play this game. If you have an emulator, you can join the waiting list to be informed when a new server is ready to play. Allied NationsWelcome to Allied Nations a RPG/RTS akin to games such as Dwarf Fortess and the more modern RimWorld. You are able to easily manage units, wage war, build, roleplay and generally just have all the fun you can imagine in a nice easy to use environment. Features
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Godsring: (Aug 30 2018, 1:26 pm)
Allied Nations v0.2.0
1.Addition of the research system. 2.Core enchancements to support future features such as planetary atmospheres. 3.Unified UI. 4.Major bugfixes. 5.Major AI improvments. 6.Standalone client. Godsring: (May 24 2018, 5:02 pm)
Allied Nations Pre-Steam
Allied Nations is now entering a pre steam phase and is now available as a standalone binary distribution. I will keep everyone updated with the details as we progress towards a steam early access release. Godsring: (Nov 7 2017, 8:27 pm)
Allied Nations v0.1.8 Release
1.Fixes leveling additional +1 mod bug. 2.Fixes some races being spawned with ages past their death age. 3.Fixes issues with certain npcs not moving around as they are supposed to. 4.Fixes XP gains for some npcs. 5.Various other small bugfixes. Godsring: (Nov 7 2017, 8:27 pm)
Allied Nations v0.1.7 Release
1.Added a button under class select for guard mode. 2.Fixed several notices not being displayed in a console. 3.Made it possible to properly set guard points. |
BYOND Member Extras
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In game title showing you support byond. Discounts on subscriptions. A fuzzy good feeling in your stomach knowing you helped the byond engine developers who made dungeon master possible. https://secure.byond.com/ members/?command=member_payment&hub_refer=14c94a3e9c24d2c1 |
1.Fixes to the new movement code.
2.Fixes to some item interactions.
3.Dragons and Spiders can move
Hotfix 1
1.Further optimizes the new movement code reducing server overhead.
2.Fixes some instances where players could pass through solid objects.
3.Fixes some instances where players could pass through NPCs.
4.Improvements to some AI code. "Are these NPCs just lucky or really smart?"
5.NPCs no longer like you attacking their allies.