To download this game for your Linux/Mac installation, enter this on your command line:
DreamDownload byond://Bravo1.Dark_Star##version=9 Emulator users, in the BYOND pager go to File | Open Location and enter this URL:byond://Bravo1.Dark_Star##version=9 |
Only Windows users can play this game. If you have an emulator, you can join the waiting list to be informed when a new server is ready to play. Deep in space, the research station Idaho stumbled upon a scientific marvel. Hours later, the station went dark. Investigate the twisting decks and corridors and discover what befell the crew of the Idaho. Dark Star is a 2D Sci-fi Horror Shooter inspired by games such as Metroid, Castlevania, Dead Space, and Halo. Within the station you'll discover alien creatures, spatial anomalies, and renegade systems, all of which obscure the events leading up to the blackout and radio silence which engulfed the Idaho. Explore, discover new tools, weapons, tactics, and paths through the station, and unlock the mystery held within. Bring a friend to experience in the terror in the 2+ player co-op, or discover and eliminate the doppelgangers in one of the many coming multiplayer modes.
Join the game discord at https://discord.gg/UpSufc2wHG Keep in touch with the twitter at https://twitter.com/DarkStarIdaho Peruse the indieDB page at https://www.indiedb.com/games/dark-star Latest Update: Ver A 0.122 Fixed an issue that caused returning to lobby to fail Fixed an issue which caused a good portion of audio to never play Fixed an issue which caused the background to jiggle when stepping on or off stairs or other inclined surfaces Changed the layout of Engineering B to be a bit smaller vertically Changed the gap in upper Engineering B to be easier to see and jump across while running Changed how map and audio files are included. You no longer need to have a separate folder for maps. Whee! Previous Update: Ver A 0.12 Additions: Added Helmet selection Added Three New Helmets Added the Shotgun Added weapon lights when not equipped Added weapon lockers, you now no longer find them on the ground... usually Added Loading screen Added new intro sequence for missions Added results screen at the end of missions Added some new dangers in Idaho station Added a new mission Added gibbing for especially forceful deaths Added audio for doors Added lights for doors Added lights for stairs/ramps Added variance to the floors and walls Changes: Replaced the gravity block "door" at the start of Engineering B to be an actual door Changed how missions are presented. You now no longer choose an objective, you instead choose a destination which presents an objective Changed how enemies target players during certain phases Changed Generators to use the setup system, and made them more efficient Changed the speed at which power switches turn power on/off. It is now the same amount of time regardless of the size of the area Glowsticks and other small projectiles now collide with scaffolds the same way players do Fixes: Greatly reduced load times Greatly smoothed out the loading process Fixed a bug which caused walls to not have proper shading Fixed a bug which caused instances to load in sections of the game world which where not meant for them Fixed a bug which caused instances to not be cleared properly, causing things to carry over from previous instances Fixed a bug which caused enemies to become inactive at inappropriate times Fixed a bug which caused the camera to not zoom in smoothly when starting to run Fixed a bug which caused some weapons to not be able to damage some objects that were in very close proximity to the player |
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