@PopLava: You might be seeing that higher levels cause more damage. Also, the meter starts from the bottom again when it passes the top.
The top and bottom row of tiles are clipped on every level. The third map just happens to have the warp a tile lower. Check the Screenshots page. =)
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Fused Finale |
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Guide travellers to the warp gate with procedurally generated rhythm. [More] |
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ah... funny I didn't notice that... prolly not until I was looking at the bottom of the health bar.