obj
dirtwall
icon='turfs3.dmi'
icon_state="dirtwall"
New(client/C)
screen_loc = "2,2"
C.screen+=src
invisibility=0
MouseDrop(var/turf/a)
var/mob/M
for(M in view(3,usr)))
if(text2num(M)<=1)
new/turf/dirtwall3(a)
world<< usr.client
world<< a
I was thinking I could count the amount of mobs in range and if the amount was more, including or not including the usr. I could have it make new turf.